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What’s the best Star Wars game of all time? | Team Talk

29/4/2025

 
What's the best Star Wars game of all time? - Team Talk

With Star Wars Celebration bringing us news of a brand new adventure from a galaxy far, far away in the form of strategy title Star Wars: Zero Company, we’ve been thinking back at our favourite games from years past.

This new title is a strategy game from Bit Reactor, former developers from Firaxis Games, which brought us Civilization and the original XCOM, and marks the first time we can remember in a while that Star Wars has had the strategy game treatment – outside of mobile games at least.

Star Wars and gaming has a long history, with the first tie-in released back in 1982 for The Empire Strikes Back, so there’s plenty to choose from. Which game is strongest in The Force for you? Let us know in our Discord.
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The Force Unleashed and Rogue Squadron | James Parry

The Force Unleashed
While I touched on The Force Unleashed back in 2019 when we talked about licensed games, I think it bears repeating just how precedent-setting the game was. Indeed the voice actor from the game Sam Witwer is now Darth Maul in his own animated adventure, so its legacy endures in more ways than one.

The reason the game tops my list is because it feels like Star Wars, and that’s where Rogue Squadron and its sequels come in.

The excitement of the trench run in the original film, and the feeling of piloting all those exciting space craft, is what captures the spirit of the series for me, and trying to get gold on all those missions in the first game was a huge gaming moment for me.

On top of that, the soundtrack to Rogue Squadron and its sequel Rogue Leader in particular is masterfully created by Chris Hülsbeck to evoke John Williams’ score, and all the laser sounds and ship noises all come together to put you in this world.

In all, how Rogue Squadron sets the stage for many incredible Star Wars experiences which followed it, and the folks at Factor 5 did an outstanding job of capturing what makes this franchise special.

Knights of the Old Republic| Chris Brand

Knights of the Old Republic Remake
I've waxed lyrical about Knights of the Old Republic before, but it deserves another mention as one of the greatest Star Wars titles ever conceptualised. Though it was close between this and Star Wars Jedi: Survivor, KOTOR just edges it with its more fluid approach to storytelling.

Whilst Cal Kestis is undoubtedly one of the good guys, KOTOR presents multiple moral quandaries which can shift your Dark/Light alignment, allowing you to be the exact kind of hero, or villain, you desire. The freedom to make sure each character gets what they truly deserve is something I'd like to explore one day, however, every playthrough so far has seen me drift over to the Dark Side.

Though I can't be sure of this, it certainly feels much harder to resist the pull of the Dark Side than in other titles with a morality, or reputation, system. It could be that this was an intentional development decision to give the story a bit more of a bite, or maybe if I turn the microscope on myself I'll find that I'm just not a very good person. Given that my player character usually ends up with "Darth" in their name before I've even started playing, it's probably the latter.

As much as I enjoy revisiting KOTOR, it's a hard game to recommend today due to its advanced age. It can run a little slow, is a tad too choppy at times, and the controls are just good enough to be passable, while still feeling like nothing is quite right. I'm almost certain that you, person reading this, have fought through worse games before just to give them a fair chance, but the long-awaited remake could potentially fix most of these issues. A virtue, patience is.​

The Clone Wars and Bounty Hunter | Liam Andrews

Star Wars: The Clone Wars
With James championing Rogue Squadron (which is the correct choice for best Star Wars games) I thought I’d use this opportunity to talk up two of my other favourite games set in a galaxy far, far away.

Star Wars: The Clone Wars probably wouldn’t be most people’s choice for best Star Wars game, but I thought it was very enjoyable. The Jedi hover tanks were super fun to control and taking out waves of droids with the LAAT clone trooper ships and their big green lasers was very satisfying.

I also really enjoyed the game’s multiplayer modes, especially the Geonosis level where you tried to last as long as possible against waves of enemies in the arena, which was great fun with friends.

My other pick is another Clone Wars era game: Star Wars: Bounty Hunter. I always like it when tie-in games expand upon the source material’s story, and Bounty Hunter does that nicely, explaining how Jango Fett comes to be chosen as the blueprint for the clone army. It’s also a lot of fun playing as a Mandalorian and using a jetpack, wrist mounted flamethrowers and double blaster pistols to take out enemies.

Honourable mentions go to 2015’s Star Wars Battlefront for its highly addictive Drop Zone game mode, as well as Star Wars Jedi: Fallen Order for its superb story and combat.
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What are you most excited for from Nintendo Switch 2? | Team Talk

7/4/2025

 
What are you most excited for from Nintendo Switch 2? | Team Talk - Nintendo Switch 2 size comparison

The second of the recent Nintendo Directs brought a smattering of technical details, a few game reveals, and plenty of distinctly Nintendo bits and pieces to get us interested in the new Nintendo Switch 2.

As well as that we got a release date and price: 5 June and £399.99 – unless world trade changes things before then, of course.

So, what did you make of it? Are you more or less excited now? Does the price make you think twice? Natter about it in the Discord.
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Better handheld experience and Donkey Kong | James Parry​

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While the Switch OLED I currently have is serving me well, and I'm not planning to snap up the Switch 2 on launch day, I am looking forward to the boost in both performance and features for Nintendo's next handheld.

The introduction of Game Chat as a shiny new feature almost made me laugh out loud – as if you could pitch such a thing as innovative in 2025 – but the current chat system through the mobile app is staggeringly clunky, so it's still a welcome change.

I can't imagine many will go the whole way and pick up the pricey webcam to go with it, but for some families separated by geography, this will be a nice way to bring people together.

We have a bigger, brighter, 1080p screen to enjoy with the same thickness, though despite a bigger battery early reports suggest battery life will be the same or slightly worse, which is a bit of a disappointment.

On the games front, Mario Kart World will no doubt be a lot of fun, though more than likely also more of the same. Where we have something new to try is with Donkey Kong Bananza, the first platforming outing for the charismatic gorilla since 2014’s Donkey Kong Country Tropical Freeze.

For some, the extra USB-C to allow charging in tabletop mode will be a boon, until now that configuration has always forced you to sit too close to make the most of it for me. Perhaps the larger screen will solve that problem.

In all Switch 2 has a few promising things to say and yet is still a familiar, safe iteration rather than a revolution. But, then again, what do you expect from a sequel?

GameCube titles and improved Switch games | Liam Andrews

The Legend of Zelda: Tears of the Kingdom on Nintendo Switch 2
One of the biggest highlights for me from the Direct was GameCube games being added to the Nintendo Switch Online Expansion Pass. The GameCube was probably my favourite console so I’m very happy to see it finally being added to NSO, and the initial library of games looks good.
​

The inclusion of The Wind Waker as a launch title pretty much confirms we’re never getting a port of the Wii U HD remaster, but it’s such a fantastic game I will more than happily play the original version again.

My other highlight was upgraded versions of old Switch games. As someone who still hasn’t gotten around to playing ​The Legend of Zelda: Tears of the Kingdom, I’m quite glad I ended up waiting as I now get to experience it with updated visuals and improved performance.

Releasing the upgraded games as more expensive Switch 2 versions was a bit disappointing, but the being able to access them through the NSO Expansion Pass softens the blow somewhat.

Donkey Kong Bananza was another title that looked great, I liked the mix of 2D and 3D platforming and the destructible environment seems like it’s going to be a lot of fun to play with.

I am also extremely happy to see the new Pro Controller will finally have a headphone jack!

Mario Kart World | Chris Brand

Mario Kart World
The big reveal of the true function of The Mystery Button™ was rather anti-climactic after I'd hyped myself up imagining the endless possibilities.

As someone who hasn't owned a Nintendo console in months (hundreds and hundreds of months), I wasn't aware that game chat was a big enough request to warrant its own dedicated button. Maybe Nintendo folks are just more friendly than everyone else?

Putting aside my gripes about the Button of Disappointment, Mario Kart World looks like the game everyone wanted without realising it.

It's quite a departure from the standard kart racing fare, with discrete tracks connected by an open world and a whopping 24 players able to compete at once. It sounds genuinely chaotic, which is where Mario Kart really shines.
I think things may have fallen apart for a lot of people when the cost of everything was revealed.

A higher price for the console itself is not too surprising (and, from what we've seen, it's justified too) but the pricing of first-party games is higher than expected and Nintendo does an Astrobot – a glorified tech demo showing off the Switch 2 itself – having a price tag at all just smacks of corporate greed.

Has the world's richest plumber run into financial problems? Sonic the Hedgehog doesn't even have his own console anymore but that dude can still afford to fund three films.

The flip side of this is Nintendo's new GameShare feature, which allows you to share select titles with friends who don't own said titles. It may be the case that the price point for games is higher to mitigate their losses for implementing this feature, in which case it's understandable, but will still leave a bitter taste in the mouths of fans.​
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What were the highlights at the Nintendo direct? | Team Talk

1/4/2025

 
Nintendo Direct 27/03/2025 - What were the highlights at the Nintendo Direct? - Team Talk

It’s Nintendo season, and with the Switch 2-focused Nintendo Direct only days away, the iconic Japanese gaming company has already spoiled us with another Direct talking about software coming to the original Switch.

Not only that, but theory talked about an interesting software update coming to the Switch in April, which gives us an indication of what the Switch 2 experience might be like – and how they are going to succeed in convincing you need one day one.

What stood out for you at the Direct? What are your predictions for the Switch 2 update? Let us know in our Discord.
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Virtual Game Cards | James Parry

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Dear reader, I’m getting old. As the Direct fired up with a delightfully Nintendo reveal, that Dragon Quest I&II are getting a 2.5D HD remake, following Dragon Quest III getting the treatment last year, I settled into the show like a warm blanket in the winter.

However, it wasn’t the game updates that really piqued my interest, though I will always remain optimistic about Pokémon and Metroid Prime 4: Beyond also had some interesting stuff to show. In fact, it was an update about game sharing: the introduction of Virtual Game Cards.

In short, the movement of digital games on the Switch up to now hasn’t been great. While you can take game cards from one Switch to another fairly easily, and even share your save data if you have Nintendo Online, transferring digital games has all sorts of caveats and hoops to jump through.

Until now, since now Virtual Game Cards will allow you to lend and transfer games more easily. For families too there are some great quality of life benefits, as you can lend one game at a time to linked Switches for up to two weeks, before they automatically snap back.

Better still, once you’ve set up the link in person, all the sharing and management of these options can take place over the internet, and give a far more robust offline experience for Switches on the go.

It’s a very Nintendo initiative, and one which, if it works, is going to encourage a lot of people to use their existing Switches more, as well as potentially shell out for a new one knowing the move will be more seamless than ever before.​

Marvel Cosmic Invasion and Shadow Labyrinth | Chris Brand​

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Upon first seeing the trailer, I was surprised that Marvel Cosmic Invasion doesn't already exist. It seems like an obvious idea that should have been done many times before, but here we are with a brand new Marvel beat 'em up.

It seems like The Avengers and X-Men will make up the bulk of the roster, but there's room for a few lesser-known characters outside of the usual suspects.

It's an even more attractive package with the promise of 4-player co-op, despite me lacking the required number of friends to really make the most of it, but at least I only need to find 3 more to give it a go.

This may have flown under my radar and landed quietly in the corner without me even noticing, if it wasn't for Teenage Mutant Ninja Turtles: Shredder's Revenge being the absolute best that the genre has to offer.

The other thing that caught my eye was Shadow Labyrinth. When it comes to boring, tedious, soul-crushingly dull games, Pac-Man is unmatched. But the pointless yellow circle has been completely reimagined in, what I'm calling, a reboot of the series.

The story of Shadow Labyrinth eluded me each time I rewatched that section, though I assume it doesn't differ all that much from the original: you swallow hundreds of pills and fight ghosts. But this time, Pac-Man is known as Puck and he's more of a side-kick or a pet. Kind of like how Tintin has his stupid little dog, or how Elon Musk has Donald Trump.

Thankfully, they've kept the only good aspect of the franchise which is, of course, the iconic waka-waka noise.​

Metroid Prime 4: Beyond | LiaM ANDREWS

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I’m a big fan of Metroid Prime. I enjoyed the original back in 2002, and the 2023 remaster was my personal game of the year, so it’s no surprise that Metroid Prime 4: Beyond was my highlight of the Direct.

The gameplay shown off looked great, and I really like the look of the new location, Viewros, with its lush jungle setting. The opening few moments of the trailer nailed that Metroid Prime feeling, especially with the melancholic operatic music and I can’t wait to go exploring.

Combat looked as satisfying as ever, and the new psychic abilities seem very interesting, being able to control projectiles with them seems like a very cool idea. No solid release date was a bit disappointing, but I am still very excited to play this, hopefully not too much later in the year.

Elsewhere I enjoyed the reveal of Tomodachi Life: Living the Dream. I was aware of how popular the first Tomodachi Life was on 3DS, but I never played it. It’s a shame it’s coming in 2026 as I’ve been looking for another relaxing game to play after dropping Animal Crossing: New Horizons, but it at least looks like it’ll be worth the wait.
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