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Taken for a Quickie | Let Them Come

3/10/2017

 
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Let Them Come is reminiscent of a flash game I used to play at school, poised to hastily tab out when Mr. Phillips established line of sight. Nostalgia aside, does the same simplistic corridor defence experience work in the context of a paid console game? Join us for a quick one and we’ll find out.

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by Sam Sant

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@SlamShotSam


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Developer: Tuatara
Games
Publisher: Versus
Evil
Platforms: Xbox One,
PC
Players: 1 
A corridor defence game, you say?

That’s the best way we can describe it; the entirety of Let Them Come consists of defending five different corridors. Played from a 2D perspective, you and your turret occupy the leftmost side of the screen and blast literally thousands of extraterrestrial nasties that approach from the right.

That’s it?

In essence, yes.

Does that stay entertaining for long?

While Obligatory Stationary Turret Section: The Game might not sound immediately enthralling, Tuatara Games have done a lot to make Let Them Come exactly that. A highly customisable loadout and rich enemy variety - both of which counter and thus complement one another - keep things varied whilst being wrapped in a stylish presentation that’s hard to resist. These elements will easily pull you through the two-to-three hour campaign, potentially even seeing you stick around for the unlockable challenge and new game plus modes.

What exactly makes the presentation irresistible?

Its narrative framing as a dumb action flick, the fantastic synthwave soundtrack, a darkly neon colour plate, pixelated gore, screen-filling visual effects, seamless transitions. Let Them Come juxtaposes dreamy artistry and brazen bombast, each side of the coin conveying the desired effect without ever feeling at odds.

Sounds promising so far, but are there drawbacks?

Boss encounters are hit and miss, ranging from outstanding to poor, though mostly muddling along in between.
While Obligatory Stationary Turret Section: The Game might not sound immediately enthralling, Tuatara Games have done a lot to make Let Them Come exactly that.
More subjectively, some players might not appreciate the fact that failure doesn’t carry any real consequence. This largely makes the campaign a breeze, even on the hardest difficulty setting, though there’s something cathartic about just blasting away without worry.

Oh, and three of the achievements are currently unobtainable - completionists beware!

On the whole, would you recommend a purchase?

For a mere £6.39, Let Them Come is a quality, over-the-top sci-fi shooter that we’re confident will scratch the itch of anyone with a case of arcade addiction.


Let Them Come is out now on Xbox One and PC, the PlayStation 4 version will follow later this month.
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