It’s that time again for the period of uproarious excitement formerly known as E3 events season. While the Electronic Entertainment Expo itself may be gone, the legacy of companies taking to virtual stages in June continues, and we’ve had plenty of updates, so much so that there should be something for everyone. So, without further ado, we hand over to our crack team of gaming event seasoned veterans, who remember every Ubisoft Just Dance performance, every PlayStation extended flute solo, every soaring Reggie Fils-Aime speech, every celebrity cameo, and every ridiculous price point. What were your highlights this year? Let us know in the Discord.
The Outer Worlds 2 and High on Life 2 | Chris Brand I can't remember the last time I was as invested in a new IP as I was upon first playing The Outer Worlds. Looking back at our review, I'm reminded that it was a rather short experience, though that only left me wanting more. Obsidian created a rather bleak world and I was fully immersed, already excited for the next game as the credits rolled. Very excited. Even years later, I'd still count it among my all-time favourite games. Yet, some aspects fell flat. Overall, it was pretty solid, though my biggest gripe was the Flaws system. Unique, but lacking any real depth. Fortunately, the sequel has apparently overhauled this mechanic (along with many others) in a huge way, and the original now seems almost like a glorified tech demo. Almost. Yet another sequel that caught my eye was High on Life 2. Life (human life, at least) is now being used as an antidepressant, rather than a narcotic. Aliens are determined to find some kind of use for us, despite humanity's attempts to prove ourselves to be more of an effort than we're worth. My initial impression is that the follow up will be more of the same. But with the added bells and whistles that we expect when a 2 is present in the title. Even without the new fancy things, I'd be interested in seeing what weird and wonderful characters pop up. Returning me-favourite character, Knifey, was enough to sell me on a sequel. Too bad that most games could be coming with a high enough price point that many won't get the recognition they deserve. Chronicles: Medieval and Wu-Tang: Rise of the Deceiver | Liam Andrews This was one of the first year’s where I found it too easy to miss most of the live events or shows, but looking through all the announcements there were a couple of games that stood out.
I enjoy a good medieval game, I spent a lot of hours in the first Mount and Blade on Xbox, as well as the two Chivalry games, so Chronicles: Medieval was an exciting announcement for me. The lack of proper gameplay footage is always a bit disappointing, but from reading more about it, it sounds like it’ll be a mash up of Mount and Blade’s ‘start from nothing and become King’ gameplay and Chivalry’s satisfyingly brutal combat, which would be a brilliant combination. Tom Hardy’s involvement suggests quite a bit of money is behind the project, and while most of the trailer was pre-rendered and what looked like gameplay was probably running on a supercomputer, it did look very impressive, and I am looking forward to seeing more. The other game that caught my eye was Wu-Tang: Rise of the Deceiver. The brief gameplay we were shown looked really cool with Spider-Verse style animation and some eye-catching visuals and effects. Supporting co-op is also a nice bonus, hopefully a release date isn’t too far away. Leave a Reply. |
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