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Arca’s Path dev diary showcases new gameplay for hands-free VR adventure

8/11/2018

 
Arca's-Path-VR

Rebellion have released the first video of a four-part series showcasing new gameplay and behind-the-scenes footage of upcoming virtual reality title, Arca’s Path VR.

by Liam Andrews
Picture

​@pass_controller

Developed by Dream Reality Interactive, Arca’s Path VR is an adventure title where players use only their head to interact with the in-game world. Inspired by ball-rolling physics titles of the past such as Marble Madness and Spindizzy, players simply need to look in a direction to move a ball – which houses the consciousness of a young girl – as they discover the world and solve puzzles.
“The simplicity of control of just using your head means it’s very engaging, very gettable, and you really focus on moving forward,” said Dream Reality Interactive CEO, Dr Dave Ranyard. “You can navigate these full 3D landscapes and platforms just by looking around.”

Opening environments are relatively easy to navigate, but as the story progresses and the world becomes more hostile, players will come across much more challenging levels.

“We’re trying to create a range of different emotions in Arca’s Path,” said Design Lead John Foster.

“Certain levels are very relaxing, beautiful gardens that are fun to explore at a slow pace. Later on, there’s some environments that are quite intimidating and some very hazardous gameplay that you need to overcome.”

Arca’s Path VR is out 4 December, and will be available across multiple platforms, including PS VR, Oculus Rift, Oculus Go, HTC Vive, Samsung Gear VR and Windows Mixed Reality.
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