New Pokémon GO features detailed24/3/2016 New details have been released for Pokémon GO, the Augmented Reality mobile game that has you hunting down pocket monsters in the real world (sort of). Water types, for example, will only be found near large bodies of water, such as lakes and oceans, and capturing the same Pokémon multiple times will lead to it evolving
Pokémon can be caught using Poké Balls (naturally) which are hurled via the phones touch screen. Poké Balls and other special items will be accrued at PokéStops which are located in real world landmarks, such as museums, galleries and historical monuments. Players will be given a Trainer Level which will upgrade as they progress, allowing them to capture rarer and more powerful Pokémon and access more items from PokéStops, including Pokémon Eggs which will hatch after a certain distance has been walked. Pokémon GO will also feature a competitive edge, with players able to join one of three teams and take part in Gym battles against rival teams, with the Gyms again situated in real world locations. Only one Pokémon per team will be able to occupy a Gym, with the two other teams able to challenge the current occupiers for dominance. Pokémon GO will be launching on Google Play and the App Store later this year. What do you make of the idea of hunting for Pokémon in real world locations? For the moment it looks like the closest we’ll get to actually being real Pokémon trainer. One can always dream... Let us know your thoughts over in the forums and be sure to check out James’ nostalgic look back at what the Pokémon series means to him. Comments are closed.
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