PC players could be getting official mod support for Fallout 4 as early as April, with console support arriving a month or two later.
There are more than a few unofficial mods currently available for the PC version of the game, but Bethesda’s plan to release an official mod kit this spring will make creating and distributing mods a heck of a lot easier.
Todd Howard said in a recent interview that Bethesda are aiming to get mod support out between the first two DLC packs, stating: “It’ll go up at that time on PC. In April." Howard confirmed that official mod support is currently going through testing, before adding: "It’ll probably be a good month before it hits Xbox One, and another month for PlayStation 4.” This could mean we'll potentially see mods on Xbox One in May, and PS4 in June, hopefully with most of the teething problems ironed out. Previously, modding has been a pastime enjoyed mostly on PC, but with Fallout 4 leading the charge this could be the start of a new era for console owners, with Unreal Tournament 3 on the PS3 the most notable console game to feature mods. Bethesda's games have always attracted some of the more creative members of the modding community. There's an incredibly long list of mods available for The Elder Scrolls V: Skyrim. Some make very minor changes to the base game - such as adding Nicholas Cage as a follower or making the dragons fly backwards - whilst some are more substantial, adding new perks, weapons and even quests. Given the already generous amount of content in Fallout 4 it'll be interesting to see what the community can produce. No longer will we lament the absence of Nicholas Cage in our role playing games. Are you excited to finally see mod support on consoles? Any in particular you're hoping for? Let us know in the forums. Comments are closed.
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