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Sinner: Sacrifice for Redemption announced and trailered

1/8/2017

 
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The boss battler ARPG is being developed by Dark Star Game Studios, a team of industry veterans including a former Ubisoft art director, a Blizzard technical artist, and a Konami senior programmer.

by Chris Brand
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@pass_controller

Players take control of Adam, a recently deceased soldier who must defeat 8 bosses - the first 7 of which are based on the deadly sins - in order to escape a horrific afterlife. Before challenging each boss, Adam must first make a sacrifice by choosing a stat to level down.
The game is inspired by Dark Souls, Shadow of the Colossus and has "a dash of anime styling."

Features include:

  • Engage in a dark and harrowing tale of sacrifice and redemption
  • Master various weapons and items in your struggle against sin
  • Battle a horde of carefully crafted bosses based on the sins of the protagonist
  • Master Sinner’s hard but fair combat and bring peace to Adam’s tortured soul
  • Experience Sinner’s unique “level-down” gameplay as you sacrifice your strength and stats to battle sins incarnate
  • Unlock multiple endings
  • Enjoy new game modes and re-playable features

Sinner: Sacrifice for Redemption
is set to release in in the first half of 2018 for Xbox One, PS4, PC and Mac.

What do you think of the sacrifice mechanic? Let us know over in the forums or leave a comment below.

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