Traditionally, Adventure Time games have taken the form of 2D Zelda-esque dungeon crawlers. Finn & Jake Investigations is a bit of a departure, then - an adventure game akin to Telltale’s pre-Walking Dead work - but do Finn & Jake’s duo match-up to the likes of Wallace & Gromit and Sam & Max? IT’S REVIEW TIME!
We do question the decision making behind a game too juvenile for most adults and too hard for most kids...
We do question the decision making behind a game too juvenile for most adults and too hard for most kids, though. We also aren’t convinced a game where the bulk of your time is spent conversing and puzzle-solving wouldn’t be a tad boring for young ‘uns.
There’s a combat system thrown in to help stave off boredom, which is a nice change of pace for the kids, but, unfortunately, it’ll only induce boredom in adults. It consists of mashing X to attack and occasionally tapping A to dodge in order to maintain a combo and fill the special bar, enabling the employment of an ability. Each of Finn’s swords has a unique move and Jake has four shape-shifting forms (catapult, muscle suit, spinning-top and battering-ram), depending on which you activate, combat becomes either ever so slightly less, or more, involved. Fighting waves of the same enemies over and over at the hands of such a shallow system gets boring fast, so it’s a good job combat makes up only a small portion of the game and is seemingly impossible to fail, so there’s no unnecessary repetition of failed encounters.
On the whole, Adventure Time: Finn & Jake Investigations is a fun enough venture with great character thanks to to the original voice cast reprising their roles, a rich setting and visually pleasing style. It just doesn't quite live up to the production value of the show and the writing isn't as on-point; we've laughed out loud at the programme and only occasionally smirked at this game.