The latest update, which will roll out to Xbox Insiders in the Alpha Ring first, brings improvements to Home, Guide and Community.
When a game is added it could show an Activity Feed post from the developer, let you know when your friends are playing online, suggest an achievement and provide a shortcut to the Game Hub. Additional content blocks will be added in the coming months.
It's now faster than ever to switch between tabs in the guide so you can join friends, broadcast, switch between apps, and get back Home.
There are new tab flyouts and the Guide layout has been updated making it faster and easier to navigate to the content you want to see. Sign-in, Achievements, multiplayer, People, Home and recent, messages, broadcasts and captures each have their own tab in the Guide.
In the Community section, the Activity Feed has a new layout which shows more content at a glance. When looking at an item in detail it will be presented in full screen view, just as it was captured. Game Hubs, Profiles and Clubs have all been touched up to make them more "dynamic and engaging" and it should be easier to discover new Clubs and keep up to date with those you are already in. New games will be added to the Arena over the coming months adding more options for tournaments.
On Windows 10, the Game bar has a switch to toggle enable or disable Game Mode on a per-game basis and broadcasting with the Game bar via Mixer will offer more choices on the audio you broadcast. An Xbox Live Network Troubleshooting option will now appear in the Settings menu in Windows 10, allowing players to resolve online issues and optimise their multiplayer experience.
More major updates will be coming this year, bringing new features to Xbox One, Windows 10, Mixer and mobile devices.
Have you got the new update? Liking the new dashboard? Share your thoughts with us below or over in the forums.
Behold ye mortals! We have returned to bring you more coop gameplay action in the third episode of our incredibly varied Let's Play series.
This week Gabriella and James are trying out the general mayhem of Sunset Overdrive, a slightly long in the tooth but highly underrated Xbox One exclusive from a few years back, and developed by none other than Insomniac Games, the gang who are now using the smarts they picked up beating this game into shape to create the new Spider-Man game for Sony.
Have a look at the complete episode below, in which we are - as usual - quite incompetent when it comes to dispatching evil nasties, who in this game are just people who drank too much orange soda...I mean Overcharge.
If you enjoy it, please like and subscribe and comment and all those nice things, so that we can continue exploring new titles for you from the Xbox Game Pass catalogue.
You can also watch the entire series so far with our handy playlist.
The update rolls out today and also brings some new features for the Android and iOS apps.
Another highly requested feature being implemented is co-streaming, which allows up to four friends to broadcast together simultaneously, creating a shared multi-view experience on Mixer, Microsoft's Twitch-like streaming service. A Mixer tab has also been added to the Club home page which will show a list of any members currently streaming.
If you live in a household with multiple gamers and multiple controllers, you can now link your preferred controller to your profile, allowing for easy, automatic sign ins.
New features added to the Xbox One app on Android and iOS include the ability to share looking-for-group posts to the activity feed or via messages and browse and install titles from the Xbox Game Pass service.
A bonus addition exclusive to Android users is Chat Bubbles. This overlay lets you use games and apps on your mobile, whilst keeping your conversations within easy reach. When you receive a new message a chat bubble will automatically open. This setting is turned on by default but can be disabled from the notifications tab.
Have you downloaded the new update yet? What are you hoping to see added in the future? Share your ideas with us below or over in the forums.
Microsoft have confirmed that the massive destruction previously seen in Crackdown 3 videos is solely for multiplayer, after their E3 trailer left people wondering.
Whilst the server based destruction is multiplayer only, there will be certain structures that can be destroyed in the campaign and the landscape will change over time.
The story can be completed solo or with up to three other players and should take around 16 hours to complete. The city is two and half times the size of that in the original and there's a greater focus on verticality. Some of the buildings are almost a kilometre high; much taller than the agency tower we all raced to climb all those years ago.
You won't be delayed by multiple loading screens on your journey as once the world has loaded, that's it. Even upon death.
"The game doesn't give a monkeys if you die," Wilson quipped. "There is literally no load. You just pick a supply point you've captured, spawn back in again, and the world just carries on.
"We built it as a co-op game from the ground up. There's no pause menu, really. Even in single-player, we imagine it as being a co-op game that just happens to have one person in it. The whole game is constantly moving and playing without you. It's simulation focused."
Crackdown 3 is set to release alongside the Xbox One X on 7 November.
Are you still interested in Crackdown 3? Share your thoughts with us below or over in the forums.