Just like ordering squid from a restaurant, Octodad is very hit-and-miss. Sure, some of it is perfectly cooked and delicious, but too often it strays into the territory of overdone chewiness.
The other major gripe we have with the game is the camera system. The camera moves freely and positions itself where it deems best, and unfortunately this presents some real grievances. During a flashback on a boat (where you first met not only your wife, but the evil chef too!) you are tasked with moving through the various cabins and corridors on the vessel. Now almost every time you change rooms the camera will move from a view behind you, to a view in front, and thus flipping the controls. This is highly annoying and something that really should have been ironed out after the first iteration of the game.
The graphics and sound are both well done, with a simple cartoon feel to both the visuals and the soundtrack. The character voices are spot-on, especially the gargles of Octodad himself, and the villainous Chef Fujimoto, providing real laughs. There are humourous little touches everywhere; from the supermarket providing AAA Indie milk, Catch-Up ketchup and Mintcraft foodstuffs to the tentacle on the loading screen. There’s some slow-down here and there too, but it’s nothing that’ll affect the action too much.
£11.99 gets you a charming, funny and often barnacle blighted game - a fee that might be too high for most considering the short three-ish hour playtime. An amusing co-op mode where each player controls one arm and one leg, a free-play mode, some short films and a barrel-load of collectibles for folks into that sort of thing do help offset that a little, however.
If you see it on offer, we’d definitely recommend having a punt, but swim cautiously at its current price. Here’s hoping Young Horse can finesse the Octodad formula, and serve us up something truly delicious in the future.