Taken for a Quickie | Let it Die9/12/2016 Grasshopper Manufacture and their bonkers CEO, Suda51, bring us the free-to-play PS4 exclusive Let it Die. Join us for a quickie to see where it falls in their, somewhat patchy, legacy. Let it Die combines some of the strongest elements from a number of games we love, not only making them work as one, but also work in a free-to-play context. What if I run out? Game over? Thankfully, you don’t have to start entirely from scratch. Though the experience associated with and items carried by the departing character are gone for good, any stored items and currencies will still be available to you. Unlocked shop items also stick around, while beaten floors can be skipped for an in-game price, making deaths more inconvenient than devastating. That’s not too bad then. How does multiplayer work? Add a dash of Metal Gear Solid V's asynchronous online play to the pot. You can create/acquire multiple characters to switch between, so it’s advisable to put those that aren’t in active use to work elsewhere. They can either be sent out to hunt players for spoils, or used to defend your base from potential home invasions. On the other side of the coin, you can be the aggressor and storm bases in an attempt to steal non-premium currencies from players, as well as potentially kidnapping and converting their defenders. Does it get your seal of approval?
It definitely does. Let it Die combines some of the strongest elements from a number of games we love, not only making them work as one, but also work in a free-to-play context. When you consider its genuine innovations - they are there, in spite of the cherry-picked DNA - it’s very easy to look past occasionally clunky controls and a few server issues. Leave a Reply. |
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