RIVE is Two Tribes’ swansong, the independent developer having declared themselves incapable of producing a better game and moving to pursue other ventures as a result. Join us in taking a quick look to see if the bold step was a justified one.
Is there a story buried amongst the scrap?
Wisecracking protagonist Roughshot, along with his Spidertank, is trapped on a starship by a mysterious artificial intelligence that’s outwardly friendly, but prompts a certain unease. Dialogue between the two gradually unfurls a twee narrative whilst driving gameplay forward, yet a blossoming relationship that evokes Portal and raises a few laughs is the real focus.
What kind of course does it run?
Length wise, it should last you five or so hours the first time around. Those hours are a veritable bunch, spanning ground-based sections with 360-degree shooting, airborne shoot ‘em up sections with fixed directional fire, bouts of pacifism that’ll see you dodge your way to victory, and more.
Unlockable speedrun and permadeath modes, as well as leaderboards, add an extra level of challenge that should promise your money’s worth.
Would you recommend RIVE?
We certainly would. RIVE takes inspiration from a number of the right places, melding them into one cohesive whole and wearing that fact on its sleeve to exude a unique charm. When you also consider the exquisite gameplay, it’s hard not to lament the fact we’ll see no more from Two Tribes.