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Three things any Nintendo Switch redesign desperately needs

11/7/2017

 
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Nintendo have a habit of tinkering with their handhelds, rehashing and improving designs over a console’s lifespan until we usually end up with a product that, arguably, should have been the one released to the public in the first place.

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by Liam
​Andrews

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​@pass_controller

Take the 2DS XL for example; with its larger screens, faster processing power, sleek design and modest price tag, it’s probably the machine Nintendo should have launched in 2011, and is most likely the best way to experience the vast library of 3DS games the system has built up over the years if you’re not fussed about missing out on the 3D feature (which, I’m willing to bet, most people aren’t).

With the biggest selling point of the Switch being its ability to take a home console experience on the go, effectively making it Nintendo’s main handheld, could we expect to see a mid-gen refresh at some point in the console’s future? History tells us it’s inevitable, and with that in mind, here’s three things any Switch redesign needs to have.
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An improved stand
The current stand that pops out of the back of the Switch is, to be honest, a bit rubbish. The flimsy plastic feels like it’s going to snap every time you try to open it, and it’s so small and unstable it struggles to hold the console upright on anything except a completely flat surface.
 
Even if you do find one of these there’s no guarantee it will remain upright, as I recently found out when attempting some Mario Kart 8 Deluxe in (coincidentally enough) a moving car. The Switch just refused stay upright on a fold-down table, flopping onto it’s back every time the car came across a bump in the road or a gentle corner, rendering the impromptu multiplayer session over before it could even begin.
 
What’s more, the angle of the stand is far too steep and can’t be adjusted, so in order to get a comfortable viewpoint while playing, the Switch must be either on a surface that’s almost at eye level, or placed further away from you, meaning you’ll most likely struggle to see what’s happening on the six-inch screen.
 
Both these problems could be solved by sticking a proper stand on the back of the Switch, preferably one that runs the entire length of the console and with decent grip for added stability, and can also be fixed at multiple degrees for better viewing angles.
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More comfortable Joy-Cons

I have no problem with the concept of the Joy-Con, in fact, as I mentioned in our recent look at ARMS, I’ve been nothing but impressed by their versatility for things like split-screen multiplayer and their accuracy when used as motion controllers. But that doesn’t mean they can’t be improved upon, most notably in the comfort department.
 
Using the Switch as a handheld for any significant amount of time is very reminiscent of the original 3DS, who’s angled edges were not very welcoming to the palms. While the Joy-Cons aren’t as uncomfortable as that, a slightly thicker and more rounded design, one a little bit closer to those found on regular controllers, would help alleviate hand cramps and any discomfort that comes with longer gaming sessions, and wouldn’t necessarily damage the console’s portability either.
 
The same could be said of the Joy-Con’s face buttons, which are a little small and can start to dig into your fingers, especially when playing games like Mario Kart where you’re constantly holding down the A button to accelerate. The control sticks could also do with some tweaking, just to make them a bit more accurate. They’re fine for games where they are mostly used for movement and camera control, like Breath of the Wild, but FPS fans may find the rigidity of the current design off-putting.
 
The Pro Controller does, admittedly, deal with the latter two issues, but it would be nice if the original design of the Joy-Con was good enough that the Pro could be thought of as a luxury, and not a necessity.
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A dock that won’t damage your console

This isn’t technically a handheld issue like the other two, but it’s such a big problem that it needed to be included. How Nintendo looked at the dock before release and decided it was fit for launch boggles the mind.
 
For such an integral part of the Switch’s ethos, the part that actually helps give the console its name, it’s incredibly poorly built. The plastic feels cheap when compared to rest of the Switch (minus the aforementioned stand), it bends easily, and, worst of all, it has a texture that I can only think was chosen by someone who hates screens and wants to see them die.
 
The fact that people are selling tiny pieces of sticky-back felt on eBay, perfectly measured for the runners that guide your Switch into the dock, so you don’t scratch the screen is almost ridiculous. As Sam pointed out in his first look at the Switch, docking and undocking with the current design requires almost surgeon levels of steadiness, which can hardly be what Nintendo had in mind when they came up with the concept.
 
If Nintendo do break from tradition and stand by the design of the Switch, then they at least need to address the dock issue as its damaging such an integral part of the experience.


So, those were a few improvements I’d like to see on any Switch redesign. Do you agree? What would you like to see changed, or is the Switch good as it is? Sound off below.
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