WarpThrough | Taken for a Quickie16/12/2019 We’re back with another quickie, this time for WarpTrough, a portal-grabbing platformer from indie developer Roofkat. Campaign, you say?
Aye, but a very short one, maxing out at around an hour or two. It’s a decent enough offering (if a tad nonsensical) with monsters, demons and otherworldly beings all making an appearance. Throw in a couple of bad puns for good measure, alongside some alternate outcomes, depending on your choices, and the mode is worthwhile. However, it’s WarpThrough’s gameplay, rather than its story, that’s the real draw. The weekly challenge mode prompts players to rack up high scores with a select character and level, and is arguably the meat of the experience. Would you recommend it? Yes. The £9.29 price tag might seem a little steep at first glance, but collecting shiny orb-like portals is surprisingly addictive (as anyone who’s played Crackdown can likely attest to) and there’s a good amount of replayability, particularly for those who enjoy climbing leaderboards. Leave a Reply. |
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