While most publishers stuck with E3 to put out their biggest annual updates, Electronic Arts pushed its EA Play event back to late July to avoid the competition. With four spotlights building hype towards the final showcase, we’ve heard about all sorts of games - but what stood out? What was your personal highlight, from this or any of the EA events this year? Let us know in the comments. Sam | Lost in Random Electronic Arts does a pretty stellar job of selecting which independent titles to publish under its EA Originals label. Lost in Random looks to continue that tradition, blending real-time platforming and combat with card-based upgrades and attacks. It’s a dark, Tim Burton-esque fantasy in which everybody decides their future with a single roll of the dice. Not content to live a future dictated by random chance, protagonist Even and her companion Dicey (a literal dice) set out to dethrone the wicked monarchy. Lost in Random is the kind of creative oddity we used to see in the mainstream just a few console generations ago. Now that the big players are more interested in converging on the same ideas to maximise profit, the game is a breath of fresh air and at the same time somewhat nostalgic. On another nostalgic note, EA Play ended with the reveal of Dead Space - a remake of the 2008 original. Having replayed it last Halloween, I can’t help but think that a reboot or a sequel would’ve been better. It still holds up well, and, thanks to EA’s subscription service, it’s still widely available. Accounting for all that, it honestly seems a bit redundant. Liam | Battlefield Portal Like James, I’ve fond memories of the Battlefield franchise, so Battlefield Portal was an obvious highlight seeing as it mashes up some of the series’ best bits into one big playground. While the scope and potential of such a mode is certainly impressive, it would’ve been good to hear more about the game’s other modes, including the rumoured Escape from Tarkov-style match type. I was already on board when it was just a straight up shooter, but Portal should add plenty of longevity and variety to what’s sure to be a superb game. Communities usually come up with some novel ideas whenever they're given the opportunity to do so by developers, and considering DICE and Ripple Effect have basically given players carte blanche (not to mention the size of the playerbase the game will attract), I’m expecting big things from this mode. Elsewhere, I thought GRID Legends looked quite interesting. I enjoyed the 2019 GRID reboot, but it did feel like it was lacking some personality, even with its excellent nemesis system - the live action story mode this time around could potentially remedy that. What was your EA Play highlight?
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