MechWarrior 5 review | Xbox One X18/6/2021 MechWarrior 5: Mercenaries is the latest entry in a popular franchise based on the BattleTech sci-fi strategy board game. Initially released in 2019 on PC - as the first proper MechWarrior title since 2002 - it’s now made the jump to Xbox. Gameplay-wise, while objectives do vary, missions generally require players to drop into an area on a search and destroy run; pilots must fight their way through enemies until reaching the enemy base. Initially the game limits users to small, albeit faster, mechs with weaker weapons. That said, they're more than enough to blast and/or crush the puny armoured cars and tanks that attack during the early stages. Targeting critical systems under an incoming onslaught is an often nerve-racking experience. Real combat starts when the other mechs come into play. These are often tactical mudslinging matches, constantly staying on the move while dealing damage and trying to avoid each other's fire. Targeting critical systems - legs can be destroyed to severely impede movement, while arms can be shot off to entirely remove a weapon – under an incoming onslaught is an often nerve-racking experience. There are multiple weapons on each mech, which can be swapped out depending on type. The main weapon is a basic laser with infinite ammo, but there are also gauss-cannons, long-range missiles and more to choose from. Watching the ammo count is a must, along with the mech’s heat level, otherwise they can shut themselves down during longer firefights. There's also some fun to be had with terrain destruction; explosions will crater the ground and set it ablaze, walls crumble away under fire (or when ploughed through), while trees burst into flames as lasers sweep across them. Unfortunately, the graphics in general aren’t quite so impressive. Mech models look decent, if not that detailed. Environmental textures are functional but poor quality when seen up close, although this is somewhat offset by the effective lighting and weather effects. Character models are very basic, looking like they could be from an Xbox 360 game. Technical performance can be poor as well, due to the frame-rate frequently dropping during combat and heavy weather phenomenon. MechWarrior 5 also sends the Xbox One X fans into overdrive, causing a couple of crashes due to overheating. These issues might not exist on high-end PCs, though the frame-rate still isn’t perfect on Xbox Series X|S.
MW 5: Mercenaries supports cross-platform cooperative play for up to four users. This can be done at any time, but sadly, there are no PvP modes. In addition to the campaign, which seems long enough, there’s an instant action mode accommodating customisable scenarios to jump straight into. The Heroes of the Inner Sphere DLC launched alongside the game, and let’s players choose a house before conquering territory to unlock new mechs. Ultimately, MechWarrior 5 is a good game with some clunky execution. Narratively and visually it's not too notable, but the destructive mech stomping action delivers well. Pros
Cons
7/10 |
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