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Ghostbusters: Spirits Unleashed review | Switch

1/12/2023

 
Ghostbusters: Spirits Unleashed character hero shot

While the Ghostbusters franchise has had its ups and downs in pulp culture over the years, the core idea of paranormal rat catchers has always leant itself to a game, and so Ghostbusters: Spirits Unleashed is here for another round of busting, with an Ecto Edition Switch release of the 2022 game.
James Michael Parry
by James Michael Parry

Blue Twitter bird logo

@james_parry

Ghostbusters: Spirits Unleashed Switch box art
Developer: Illfonic
Publisher: Nighthawk Interactive
Platforms: 
Players: 1-5


The benefit of the years has been a big help to this iteration of the Ghostbusters. The series has been having a rough patch since the well-regarded 2009 instalment, and now the popularity of asymmetrical multiplayer has given a format for this release to centre around.

Worst things first – this game is online only, which means that on Nintendo Switch it requires Nintendo Switch Online. While it is upfront in telling you this – it won’t even let you open the game unless you have an active subscription, it did leave a bit of an aftertaste. (Fortunately a 7-day trial was available to put it through its paces.)

Once you do get into the game though, the iconic theme is there to welcome you and set the mood in a way only Ray Parker Jr. can. The setting too feels on point, with the firehouse and the more recently established Ray’s Occult Books both recreated faithfully.

What’s also familiar is the returning voice work from original ‘busters Ray and Winston, known in this realm as Dan Akroyd and Ernie Hudson, who both put in a effective performance. It’s made clear from the outset though, that this story isn’t about these old-timers, but the “new generation”, who, unfortunately, don't share the same charisma.
​
Muncher ghost - Ghostbusters: Spirits Within
The game is cross-platform, so the pool of players is big enough that you won’t have too much of a wait on your hands, and you can always try a private match with AI if you want to hone your skills before getting out there, but, generally the variety of experience is limited.
The game could thrive if it happened to be dished out free on multiple platforms at once, bringing all the Ghostbusters enthusiasts together to have some fun with the experience...
If you can get a group of friends together, it’s a different story, combining parts of Dead By Daylight and Left 4 Dead in a package with a few unique quirks. Over time you can beef up your character’s kit, and unlock additional cosmetic options, but otherwise the replay value is limited to a more creature-focused mode alongside matchmaking.
Proton packs firing and a ghost in a café - Ghostbusters: Spirits Unleashed
Musically, besides the main theme, the rest of the score is a little heavy-handed, a bit too eager to be playfully fun and a little too loud to really gel with the gameplay (though of course this is easily adjusted in seconds).

Technically, this version does show cracks here and there, with some texture pop-in and a few low quality textures in general, but it still plays fairly smoothly and is robust enough to give you an end-to-end experience that isn’t distracted by bugs or crashes.
Player ghostbuster characters - Ghostbusters: Spirits Unleashed
In all, the game achieves what it set out to do without really showing us anything we haven’t seen before. It feels like the sort of game which could thrive if it happened to be dished out free on multiple platforms at once, bringing all the Ghostbusters enthusiasts together to have some fun with the experience.

As it is, it’s not an essential experience on Switch, but certainly a serviceable one and something which younger players in particular might get a kick out of.

Pros
  • An authentic look and feel, complete with THAT theme
  • Movement and gameplay is solid
  • A few interesting ideas

Cons
  • Nothing which really breaks the mould
  • Inconsistent soundtrack
  • Forgettable story and characters

7/10
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Manic Mechanics review | Nintendo Switch

14/7/2023

 
Maize Runner level in Manic Mechanics featuring a UFO

There's nothing quite like frantic same-screen coop action. While there are many similar experiences out there across consoles and PC, nothing quite has the same combination of challenges and chaotic moments as Manic Mechanics, and the Switch is the perfect place for it.
James Michael Parry
by James Michael Parry

Picture

​@james_parry

Manic Mechanics key art
Developer: 4J Studios
Publisher: 4J Studios
Platforms: Switch
Players: 1-4

The team at 4J Studios, with first new IP in well over a decade, having been on Minecraft port duty in the meantime, have channelled all of their creative juices into this effort and rustled up something quite special.

Those familiar with Overcooked will see some familiar elements here, but the team manage to make the format their own with the inclusion of specific mechanics (no pun intended…) to keep the gameplay varied and engaging from the very first level.

For the uninitiated, Manic Mechanics is a one to four player local or online coop experience which has you fixing up cars in a specific time limit by repairing specific parts in a handful of ways.

Car need a new tyre? No problem, just pump up a fresh one from the new parts conveyor. Spoiler needs a fresh paint job? Throw it onto the pain station and have at it. Engine need a tune up? Get that workbench to work.

Each task has its own combination of button presses which are easy at first glance, but deceptively hard to do perfectly in a panic.


Sound simple enough? Wait until you have a battery that needs charging and combined with an engine, that needs repairing first, oh, and if you're too rough with the engine you'll cover the floor in oil which could set on fire and burn your characters horribly.​
Ten pin bowling inspired level in Manic Mechanics
The 25 levels offer an impressive mix of hazards and challenges to make your time in the garage even more manic, one particular favourite takes place, inexplicably, in a bowling alley, where you must avoid NPC bowlers themselves while flapping around.

In the later levels there are even more things to worry about, as you start to reassemble vehicles on a production line, where they will only accept certain missing parts in missing places. This is where the concept of communication really comes into play.

While it is possible to play 
Manic Mechanics yourself, unfortunately without helpful AI pals to assist you the garage can be a very big and unwieldy place – even with the ability to dash and throw items around to help speed up the repair.
​
The difficulty is well balanced...as getting through levels, with a bit of luck, isn’t too tough, but feeling like you’ve really got the hang of it is another story...
When combined with three friends though, it really takes the game to a new high, as you panic, rush and generally spam controls hectically, trying to beat both the cog score for the level (basically a one to three rating) and the high scores on the board.

​​There aren’t any individual scores, so your teamwork is what makes the magic happen, and everyone gets to revel in success together. The difficulty is well balanced though, as getting through levels, with a bit of luck, isn’t too tough, but feeling like you’ve really got the hang of it is another story.
Dual garage level in Manic Mechanics featuring cars and a conveyor belt
Between levels, the overworld has some fun little elements, but no mini games or anything for you to really feel like you need to spend time there. The levels are split into fun themed zones however, and seeing the aesthetics gradually shift and that be reflected in the levels themselves is great fun.

There are a bunch of characters to choose from, but no character customisation, which might have been a nice way to take the character element up a notch without affecting gameplay.

In all the experience has just the right amount of moving parts to make each level feel different and gradually build in complexity to its chaotic and, appropriately, manic peak.

As a party game, this game slips in right alongside other games in this genre like Moving Out, Overcooked 2 and even one of our forgotten favourites – Catastronauts, as a fun time which has only a few controls to remember but takes a long time to master.

Do yourself a favour and pull into the garage to get a full multiplayer service and MOT immediately.

Pros
  • Fun pick-up-and-play multiplayer madness
  • Bright, colourful and charming, with plenty of variety
  • Easy to play, difficult to master

Cons
  • Lacking as a singleplayer experience
  • Can feel repetitive in places
  • No character customisation or memorable moments in the overworld

9/10
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