Pass the Controller | Latest news, reviews and reviews in video games
  • Home
  • News
  • Reviews
  • Features
  • Videos
  • Community
  • About
    • Contact
    • Meet the Team
  • Home
  • News
  • Reviews
  • Features
  • Videos
  • Community
  • About
    • Contact
    • Meet the Team
>

Isonzo review | Xbox Series X

14/9/2022

 
A soldier runs into battle surrounded by explosions - Isonzo
Isonzo is the latest effort from M2H and Blackmill Games, the developers behind the WW1 Game Series. After covering the Western and Eastern fronts in previous titles Verdun and Tannenberg respectively, Isonzo sees the multiplayer action heading to the Italian Front and a more Alpine setting.
Picture

​by Liam Andrews

Twitter blue bird logo

​@liam_andrews5

WW1 Isonzo Italian Front main art - a soldier with a gun, and a knife in his mouth
Developer: M2H and Blackmill Games
Publisher: M2H
Platforms: Xbox Series X|S, Xbox One, PS5, PS4, PC
Players: 1 - 40

If you’ve played either Verdun or Tannenberg, then you’ll most likely find Isonzo’s gameplay very familiar, but that isn’t a bad thing. Much like its stablemates, there’s plenty of historical accuracy for buffs to pore over - such as period appropriate weapons and uniforms – and hefty dose of realism when it comes to combat.

Rifles are almost uniformly one-hit kill from any range, suffering only from small magazines and a slow rate of fire, while pistols are much quicker but have marginally reduced damage and often lengthy reload times. Machine guns are the only weapon on the battlefield to seamlessly blend stopping power, fire rate, and capacity, but are limited to static positions that are easily flanked.
​

Where Isonzo sets itself apart from its predecessors is with its map design. The mountainous setting has allowed the developers to incorporate a sense of verticality into the game’s multiplayer, with battles often playing out on narrow ridgelines or rocky peaks.

​Each map is broken up into multiple sections, with each containing two objectives – a capture point and a target that must be destroyed by detonating a bomb - that one team must attack while the other defends. If the attackers are successful in taking all the points, they win the match, while defenders need to drain the attackers’ tickets to claim victory.
A sniper in the alps - Isonzo
As matches progress, the backdrop for each map can change quite dramatically. On Fior, for example, all the action initially takes places in an alpine forest, but by the final two capture points teams are battling it out amongst the large boulders, steep slopes, and open fields of a mountain top, while the Sabotino map shifts from a ridgeline skirmish in trenches to close quarter combat in a ruined town. Dolomito probably had the most memorable finale, with the defending team holed up on a mountain peak while the attacking side tries to storm its steep faces.
Officers can call in air and artillery strikes, which can not only make or break an assault but often come with an impressive salvo of explosions
Players have access to several class types they can utilise in order to shift battles in their favour. Oddly, we found the newly introduced Mountaineer class and its extra sprint bonus the least useful of the available roster, which feels like a bit of a missed trick, given the game’s setting. Instead, it was the Engineer and Officer classes that we spent the most time with. The former allows players to build machine gun posts and mortar stations, especially useful if you’re on the defending team, while the latter can call in air and artillery strikes, which can not only make or break an assault but often come with an impressive salvo of explosions.​
Reloading a rifle in the alps - Isonzo
As you progress each class, new items can be unlocked. Unlike the previous titles where new kit was often buried in sub-menus, progress is a lot clearer in Isonzo, with your available weapons, kit, and class specialties organised in a menu system that’s similar in style and functionality to the ones found in Battlefield V and Battlefield 1.

Class challenges, which unlock new kit, perks, or secondary weapons, are also easily trackable, and can be quite fun to complete. They often help encourage players to try alternative play styles, such as building and then using machine gun nests, or getting a specific number of melee or close quarter kills. It's also easier to customise your appearance in Isonzo, with a surprisingly large array of cosmetic items to unlock. These include uniforms, as you’d expect, but also an impressive number of moustaches and other unique items, such as cigarettes, wireframe glasses, and smoking pipes.

We weren’t expecting to be able to personalise our avatars’ appearance quite so much, and the developers have clearly had fun with the cosmetics while still retaining historical accuracy. A bit of flare is also useful at helping you tell apart real players and bots. You’ll likely come across these AI soldiers at some point, as they are used to make up the numbers when there’s a lack of human players.​
Three masked, goggled and hat-wearing soldiers avoiding gas in the trenches - Isonzo
While bots will never replace the challenge of a real human, they provide capable backup in the meantime. We’d often see bots destroying enemy spawn points or constructing our own, healing allies, manning machine guns, and generally contributing to the war effort. They’re also pretty good at contesting objectives. Although Hell Let Loose has shown that there is a market for tactical shooters on console, much like Verdun and Tannenberg, Isonzo is likely to have a niche following and therefore in need of decent AI allies.

We’d definitely encourage people to give Isonzo a go, especially if you’re into historical shooters or just multiplayer shooters in general. If the game can establish a decent following, Isonzo, with its punchy sounds, improved visuals, and overhauled UI and progression system, would definitely feel like a more premium product than its predecessors.

​Veterans of
Verdun and Tannenberg will find more of the authentic, tactical gameplay they enjoy, while newcomers will be getting the most robust experience yet.

 
Pros
  • Tactical combat and lethal weaponry
  • Excellent map design
  • Improved visuals and sounds
  • Plenty of customisation options
  • Revamped UI and progression system
 
Cons
  • Some classes less useful than others
  • Might struggle to build a dedicated following

8/10
0 Comments


    READ MORE

    News
    Features
    Videos

    Comment Here

    Categories

    All
    Action Adventure
    Adventure
    Air Combat
    Arcade
    Family
    Fantasy
    Fighter
    Hardware
    Horror
    Indie
    Management Sim
    Multiplayer
    Narrative
    Open World
    Party
    Platformer
    Puzzler
    Racing
    Roguelike
    Roguelite
    Role Playing
    RPG
    Shmup
    Shooter
    Sim
    SoulsLike
    Sports
    Stealth
    Strategy
    Survival
    Virtual Reality


    Archives

    February 2025
    December 2023
    November 2023
    September 2023
    July 2023
    June 2023
    April 2023
    March 2023
    February 2023
    November 2022
    October 2022
    September 2022
    August 2022
    July 2022
    June 2022
    April 2022
    March 2022
    December 2021
    November 2021
    October 2021
    June 2021
    May 2021
    December 2020
    November 2020
    October 2020
    July 2020
    April 2020
    March 2020
    January 2020
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019
    December 2018
    November 2018
    October 2018
    September 2018
    August 2018
    July 2018
    June 2018
    May 2018
    April 2018
    March 2018
    February 2018
    January 2018
    December 2017
    November 2017
    October 2017
    September 2017
    August 2017
    July 2017
    June 2017
    May 2017
    April 2017
    March 2017
    February 2017
    January 2017
    December 2016
    November 2016
    October 2016
    September 2016
    August 2016
    July 2016
    June 2016
    May 2016
    April 2016
    March 2016
    February 2016
    January 2016
    December 2015


    RSS Feed

Pass the Controller

News
Reviews
Features
​
Videos
Community
About

What is PTC

About Us
​Meet the Team
​
Contact Us
Find our reviews on:
  • OpenCritic
  • vrgamecritic
© COPYRIGHT 2014-2022 PTC / JMP.
​ALL RIGHTS RESERVED.