After a disappointing second outing, New World Order elbows Telltale’s take on the Dark Knight back on track. As the centre point of the story, it fittingly serves as a meaty filling on which to chew by placing a focus on the strengths established in the opener that were, unfortunately, largely abandoned by its successor.
Gotham is in shambles, undesirables are in positions of power, and we need to intervene.
On the topic of irrelevant choices, they’re still very much a constant presence. Most notably we devoted ourselves to a central character in an effort to prevent the obvious occurring, but it did anyway. Telltale’s take on this character's transformation is admittedly grabbing though, so it’s hard to hold it against them too much. The iconic villain is born of both stress and paranoia that develop into crippling mental illness, rather than being overtly maniacal for evil's sake.
Grey morality also seeps into the relationship that blossomed with Selina Kyle in episode two, forcing you to question your allegiances once again (not that anyone in their right mind should ever really trust Catwoman). These scenes are a case study on Batman’s flawed humanity, and we take great interest in watching them unfold as a result.
With a glut of engaging characters, relationships and events simultaneously unfurling, we only wish we could binge our way to the end Netflix-style. Gotham is in shambles, undesirables are in positions of power, and we need to intervene. The cliffhanger ending and a tantalising preview of what’s to come certainly won’t make the wait any easier.