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Blast Out | Steam Early Access | Review

2/10/2017

 
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Blast Out, formerly known as RUiN, was inspired by popular Warcraft III mod Warlock, which, in turn, inspired 563 fans to pledge just over £10,000 to successfully fund it on Kickstarter. Considering that budget’s missing a few digits on the games to which Blast Out draws comparison, this vibrant battle-arena brawler is shaping up well.

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by Sam Sant

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@SlamShotSam


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Developer: Tarhead
Studio

Publisher: Tarhead
Studio

Platforms: PC
Players: 1 ​- 4
The current Steam Early Access build is somewhat content light; just one mode is playable across a sparse three maps, but slim pickings don’t prevent the competitive 2v2 multiplayer battles being fun, challenging, intimate and intense. Fast-paced, action-based combat sees ranged spells perpetually flung and dodged in an isometric dance of death that marries Super Smash Bros. and SMITE; it’s simple to grasp, hard to master, and highly customisable.

You’ll need to get stuck into the latter before seeing any action, first choosing one of three anthropomorphic characters to play as, each of which boast their own unique statistics, passive traits, and fancy armour pieces with positive and negative attributes to keep things balanced. In their base forms the creatures slot nicely into traditional roles, but by the time you’ve tweaked the above, selected a weapon that dictates your basic attack, and opted for any combination of four cooldown-limited special abilities, which can uniquely be applied across any character, they start to stray from these archetypes and become your own. Tinkering with the multiple systems is an exciting and rewarding learning experience that sees you discover not only a personal niche, but devastating combos and ways to synergise with partners.

While the aim of the game is to kill off the opposing team in three separate rounds and claim victory, there are more effective ways to go about doing that than merely a direct assault. Blast Out’s arenas transform to introduce environmental hazards at set intervals - like an encroaching storm that shrinks the play area, or an eruption that splits the map in two - and these dangers deal far more damage per second than even your best shot. As a result, intelligently picking and utilising your abilities to force opponents into contact with hazards through knockbacks, pulls and status effects is integral to the game’s strategy.  
Fast paced, action-based combat sees ranged spells perpetually flung and dodged in an isometric dance of death that marries Super Smash Bros. and SMITE.
Despite the accessible controls and aesthetic, there’s really a lot going on beneath the surface, so it’s unfortunate that you’re left to learn lessons in actual multiplayer matches and feel like you're letting the side down in the process. Though there are simple, to-the-point text tutorials that put forward the basics in slightly broken English, they don’t quite prepare you for the reality of putting everything into practice during a frenetic combat situation. Thankfully, the fledgling community is nothing less than accommodating, encouraging new players rather than bearing ill will. Bot matches would regardless be a welcome addition to the final game, if only to provide an alternative to waiting out the often lengthy matchmaking process.

Blast Out’s still in alpha phase, with developer Tarhead Studio looking to expand the game together with the community over the next six or so months until final release. They’re even open to transitioning to a free-to-play business model if there’s call for it, which wouldn’t be a stretch, as the groundwork is laid with loot boxes and ingame currency already dictating your access to gear, just without microtransactions as an optional means to speed the earning process up. An asking price of just £9.99 and the promise of rewards for early adopters in the event that this happens should help negate any potential sting in the tail.
The very solid foundations of a game are here, though there's still a lot more to erect around them and a few building faults to smooth over. We have faith Blast Out will get there however, not least because Tarhead have already done the hardest work in nailing the fundamentals down to create an Early Access product that’s visually and mechanically rich, with balanced gameplay that calls for hard-fought, nerve-shredding matches. If you can accept the few caveats that come with the current build, Blast Out is a rare Early Access game that we’d recommend grabbing now, in place of exercising caution and waiting to see how the final release shapes up.

Pros

  • Fast-paced and tactical combat
  • Highly customisable loadouts
  • Vibrant aesthetic
  • Welcoming community
  • Making the most of a small, crowdfunded budget

Cons

  • Current build is a little content light
  • No formal tutorial or bot matches
  • Finding matches can be a lengthy process

Verdict
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