Star Ghost | Wii U22/3/2016 Star Ghost proves yet again that the Wii U’s lack of third party support is insignificant when you have top quality independent developers on-board. Upbeat, electronic music drives you forward on your quest. The visuals are beautiful too, with the crisp bright colours of the enemies and pick-ups juxtaposing nicely with the dark backdrops of space. The way enemies and asteroids dissolve under the might of your guns is immensely satisfying and commendable, especially for a game built by one man (and off the back of initial iOS game Star Drift). The fact that these enemy patterns and terrains are procedurally generated makes the game even more impressive. The music and audio are also splendid, with another Rare alumni, David Wise, providing the soundtrack. Upbeat, electronic music drives you forward on your quest - our personal favourite piece features at the end of each stage, and is reminiscent of the tunes from TV show The Weakest Link, something that brought a smile to our cynical faces. The sound effects from the guns and enemies works fantastically well in tandem with this (especially the laser power of the vaporiser!), add to that the warm yet sardonic voice over (“great run, Commander”) and you have an aural success. The only issue we have with Star Ghost is the lack of online leaderboards, something that would add so much life to the game. For an arcade shooter to be missing that in this day and age is a real shame, but we’re sure we’ll get over it. There aren’t any other game modes either, but this really isn’t a big deal when the game provides such a steep difficulty curve and challenge. If you’re looking for something new to play on your Wii U, then we strongly suggest you get yourself Star Ghost. £7.99 is a steal for the sheer amount of hours you’ll get out of it, blend that with the satisfying control scheme, gratifying guns and super duper soundtrack and you have a real treat. Pros
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