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Terminator: Resistance | Review | Xbox One

21/11/2019

 
Terminator: Resistance | Review | Xbox One - Pass the Controller

Arnold Schwarzenegger recently returned to the big screen in Terminator: Dark Fate, showing audiences a softer side to the relentless Cyberdyne Systems Model 101. That nostalgic entry is perhaps the best film in the long-standing action franchise since T2: Judgement Day, and similarly, Terminator: Resistance puts the series’ video game output on sturdier ground than most previous efforts. That being said, getting pegged as the best pick of a bad bunch isn’t necessarily worth much.

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by Sam Sant

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@SlamShotSam


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Developer: Teyon
Publisher: Reef
Entertainment
​
Platforms: PS4, Xbox
One, PC
Players: 1
Resistance is a first-person shooter in which shooting is a weak link. Conventional weapons dribble out limp audio feedback and lack almost any recoil, making for gunplay that immediately lacks punch. Robotic enemies stand stock still and whiff their shots from point blank range, letting you hit their weak spots for maximum damage without reacting. When you later “graduate” to more powerful plasma guns, despite boasting a promotion in stopping power, the firearms manage to feel even more akin to children’s toys.

To be fair, it’s still a marked improvement over the last action movie adaptation that developer Teyon and publisher Reef Entertainment produced in collaboration. Rambo: The Video Game was a bizarre on-rails effort that launched during the last console generation, earning a mauling that’s at least unbefitting of this inoffensively mediocre Terminator outing. 

The game’s set in the midst of the apocalyptic “Future War” scenario which audiences caught fleeting glimpses of in the original films. A pair of optional tie-in comics do a good job of telling the prequel story that leads up to players adopting the role of a resistance fighter in-game, but unfortunately, the war against Skynet begins to fall apart as Resistance proper takes the reigns.

Anybody familiar with the source material already knows that humanity prevails, so any drama would be derived from whether on not the largely original Terminator: Resistance cast makes it out alive. Most central characters are civilians that protagonist Jacob Rivers saves at the beginning of the game, who you might then opt to get to know a bit better by engaging them in binary dialogues. Scripting and the accompanying voiceovers are equally unenthusiastic, however, making it hard to care.

Many of these lite companions dole out side quests that are a highlight if only for breaking up all the drab shooting. Plenty of levels are wide open and engaging to explore, despite the sluggish movement controls and floaty jumping mechanics that you’ll use to navigate. It’s possible to pick locks and hack your way into hidden areas housing additional lore snippets, ammo, crafting components and valuables for trading. None of the latter elements are particularly vital, with enemies being so brain dead, but looting is nonetheless good fun for the pack rats among us.
Resistance is a first-person shooter in which shooting is a weak link.
Unfortunately, a lot of good will towards the level design evaporates when you begin to notice frequently recycled assets and even complete area retreads. In these instances you can switch vision modes in order to see through walls and very easily sneak past enemies, though in the process you’ll be sacrificing experience and the associated skill points required to upgrade abilities from three basic skill trees.

Visually, it’s about passable – outside of the distracting lip sync and facial animations that further detract from wooden conversations. Aurally the game fares even worse, with an odd bootleg of the iconic main theme being the best element for its inherent novelty value.

If you’re a Terminator fan that can embrace mediocrity with open arms - you’ve had plenty of practice, after all - spending a tenner when the price drops and around six hours of your time completing Resistance isn’t the worst idea. For everyone else, occasional flashes of a good game are likely to cause frustration as you wade through its variety of just passable game mechanics.

Pros

  • Some wide open levels make for engaging exploration
  • Choose to engage in firefights or stealth your way through
  • Optional side quests and character interactions

Cons

  • Reuses locations, at times axing the game’s strongest feature
  • Lacklustre gunplay
  • Neither sign nor sound of Arnie

5/10
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