34BigThings’ Redout: Space Assault, an arcade space shooter, launches today on Xbox One, PS4, Nintendo Switch and PC.
It looks like Space Assault also takes a hefty dose of inspiration from a past classic, with the arcade-style gameplay and barrel rolls shown off in the trailer being very reminiscent of the early Star Fox games.
Rather than an Arwing, however, players will be battling it out in a fully customisable “Super Orbital Recon Fighter,” utilising a wide variety of weapon upgrades to “outmanoeuvre, overpower and outclass” their opponents in dogfights.
Redout: Space Assault is available now on Xbox One, PlayStation 4, Nintendo Switch and PC with an RRP of £8.99/$9.99/€9.99.
Let us know your thoughts on the series’ new direction below or in the forums.
Bandai Namco are adding some new cosmetic items to their aerial combat game, Ace Combat 7: Skies Unknown, in celebration of its two-year anniversary.
And here’s a full list of all the incoming cosmetics:
New Ace Combat 7 skins
New Ace Combat 7 emblems
Since its release two years ago, Ace Combat 7 has shipped over 2.5 million copies. The game is currently available on Xbox One, PS4 and PC. It’s also playable on Xbox Series X|S and PS5 via backwards compatibility
Will you be returning to AC7: Skies Unknown to celebrate its anniversary with the new cosmetic items? Let us know below.
Ubisoft and Lucasfilm Games are teaming up to bring players an all-new Star Wars game, it’s been revealed.
While there are no details on the geographical setting or time period just yet, it does sound like Ubisoft’s Star Wars game will feature a new set of characters with their own unique story.
According to Creative Director Julian Gerighty, it’ll be “a unique game in the saga with a captivating story and set of characters that players can relate to and connect with.” Gerighty continued, “We want to take what is familiar and resonant about Star Wars and tell the stories of new characters who have their own motivations and stakes.” The full interview is available here.
Today’s reveal isn’t the only big piece of news coming out of the recently revived Lucasfilm Games, with yesterday bringing about confirmation that Bethesda and Machine Games (Wolfenstein 2) are making a new Indiana Jones game.
No release date or target platforms have been announced for either game yet, but feel free to speculate over in the forums or in the comments below.
IO Interactive - the studio heading up development of a brand-new James Bond title - have released a new trailer showcasing Hitman 3 running on Sony’s PlayStation VR headset.
All three Hitman games in the World of Assassination trilogy will be playable in VR, exclusively via Hitman 3 on PS4. Fans can relive the series’ most iconic moments from a whole new perspective on the current-gen console, but not on PC VR platforms.
Hitman 3 is out 21 January on PS4, PS5, Xbox One, Xbox Series X|S, PC and Google Stadia. A Switch version will also be playable via cloud streaming.
What do you think of the Hitman 3 VR mode? Let us know in the comments below.
Vertigo Games are adding a new horde map to their VR shooter, Arizona Sunshine, on the Oculus Quest.
The update is free for all Arizona Sunshine users on Quest, while a beta version of the map is also being added to the Steam version of the game for PC VR users.
Arizona Sunshine is available now via PS VR, PC VR and Oculus Quest.
Let us know your thoughts on the new map below or in the forums.
Coatsink and Bit Loom’s cooperative puzzler PHOGS! will no longer be available through Xbox Games Pass for PC when the game launches tomorrow.
Those looking forward to some cooperative puzzle solving on PC will still be able to purchase and play the game through Steam or Stadia – it’s only the Windows 10 Xbox Games Pass for PC version that’s been temporarily delayed.
PHOGS! sees two players teaming up to complete physics-based puzzles, with each person controlling one of two conjoined dogs. James praised the game’s “bonkers” gameplay when he went hands-on with a preview build in 2018, and you can read his glowing thoughts on the full game in our review.
PHOGS! releases 3 December on Xbox One, Xbox Game Pass, PS4, Switch, Stadia and PC via Steam. The Xbox Games Pass for PC version will launch at an unspecified time in the future. It’ll also be playable on Xbox Series X|S and PlayStation 5 via backwards compatibility.
Are you looking forward to PHOGS! releasing tomorrow? Let us know below.
Veteran racing developer Milestone (RIDE 4, MotoGP 20) have announced their latest riding sim, Monster Energy Supercross – The Official Videogame 4.
Career mode has received a bit of a revamp in Supercross 4. Players are now able to begin their journey as an amateur rider in Supercross Futures events, before earning their place in the 250SX and 450SX categories where they’ll be challenging the “biggest number of pro riders ever in franchise history.”
Career mode will also feature a new skill system, with players able to upgrade their stats and performances via a skill tree. Skill points can be earned from races, training, competing in special events or by completing special objectives.
As well as online multiplayer there’ll be co-op for up to four players, plus a new free-roam area based on the Islands of Maine where players can race against friends, compete in challenges or track down collectibles.
Monster Energy Supercross – The Official Videogame 4 is out 11 March for Xbox One, Xbox Series X|S, PS4, PS5, and PC via Steam and Stadia.
Let us know your thoughts on the reveal below or over in the forums.
EA and Motive have announced plans to bring new ships and other additional content to their starfighter sim, Star Wars Squadrons, via a series of free updates.
Also arriving alongside the Fostar Haven map this month are a number of new components, namely engine and weapon upgrades for various starfighter classes that can be unlocked using in-game currency.
Fighter and Bomber classes will be getting the Boost Extension Kit and Prototype Piercing Torpedoes. The former grants an instant full boost that then needs to recharge, while the latter is a new missile type that can bypass capital ship and flagship shields.
Interceptor and Fighter classes are getting the Ion Rockets, said to be similar to the current Barrage Rockets but “great for hit-and-run attacks to strip enemy shields.” Meanwhile, the Support class will have access to the Anti-Material Rocket Turret, which automatically targets flagship subsystems, capital ships and other players’ deployables.
The biggest content drop comes sometime in December with the arrival of two new fan-favourite starfighters - the B-wing and the TIE defender. Both can be seen below.
The former will fall under the New Republic’s Bomber class while the latter is to be included in the Imperial’s Fighter options. Each will have access to their respective class components, but also feature “unique aspects,” such as the B-wings’ gyro-cockpit and the TIE defender’s shields.
While these unique aspects help set the two apart from other starfighters in their class, Motive have made sure that they aren’t “outright better” by default, stating that there’s still “good reasons” to pick other ships depending on playstyle and situation.
Finally, Squadrons will also be getting custom matches and a server browser as part of the December update, with players able to modify things such as starfighter hull/shield/damage, capital ship health and enable class restrictions.
The updates may come as a surprise for many Squadrons fans, as, according to Creative Director Ian Frazier, EA and Motive were “not planning” to add any new content to the game. However, with the newly announced updates, plus last month’s drop of The Mandalorian-themed cosmetics, it looks like their attitude towards post-launch content has changed.
“Your enthusiastic support for Squadrons has enabled us to expand upon it further in all the ways outlined above, and I couldn’t be more thrilled,” said Frazier in a message to the game’s community. “It's because of your backing that we were able to get a bit of a head start on concepting all this cool new stuff. You really did make a difference. Take care, and see you in the stars!”
Star Wars Squadrons is currently available on Xbox One, PlayStation 4 and PC. It’s also playable on Xbox Series X|S and PlayStation 5 via backwards compatibility.
What do you think of the updates? Looking forward to trying the new starfighters? Let us know below.
IO Interactive, best known for their work on the Hitman franchise, have announced their next game is to be a brand-new James Bond title.
The opportunity for IO to develop a James Bond game seems like a good fit, given the studio’s previous experience in creating solid, stealth-focussed games. This was acknowledged by IO Interactive CEO, Hakan Abrak.
“It’s true that once in a while, the stars do align in our industry,” said Abrak in a press release.
“Creating an original Bond game is a monumental undertaking and I truly believe that IO Interactive, working closely with our creative partners at EON and MGM, can deliver something extremely special for our players and communities. Our passionate team is excited to unleash their creativity into the iconic James Bond universe and craft the most ambitious game in the history of our studio.”
While there’s no release date yet, it was confirmed that Project 007 will be coming to PC and consoles.
What do you think of the reveal? Are IO Interactive and the James Bond license a match made in heaven? Let us know below.
Bethesda have detailed a free Fallout 76 update due to arrive next month, which will introduce one of the series’ most famous factions, the Brotherhood of Steel.
Here’s a list of everything included in the Fallout 76 Steel Dawn update:
Steel Dawn will be available as a free update for Fallout 76 players across all platforms from 1 December.
Are you looking forward to the return of the Brotherhood of Steel? Let us know.