Rare have confirmed a week-long delay for Forsaken Shores, the latest major update coming to Sea of Thieves.
Executive Producer Joe Neate hinted at a possible delay last week, highlighting the team’s intention to avoid the same sort of “issues” that accompanied the release of the last few updates.
“This was not a decision that was taken lightly, and we know this may disappoint fans who were looking to play the update this week,” read the post.
“That said, our priority is to deliver a stable, polished and bug-free experience and we feel that the extra week of development will enable us to do this.”
Available for free to all Sea of Thieves players, the Forsaken Shores update adds a new region for players to explore known as The Devil’s Roar, complete with burning seas and volcanoes. It’ll also see the introduction of rowboats to the game.
Looking forward to the update? Disappointed by the delay? Let us know below.
Deck13 and Focus Home Interactive’s challenging RPG, The Surge, is getting a new expansion next month in The Good, the Bad, and the Augmented.
The Good, the Bad, and the Augmented will be available to download from 2 October on Xbox One, PlayStation 4 and PC.
New players will also be able to pick it up via the Augmented Edition, which comes bundled with the base game and all DLC, including the first major expansion, A Walk in the Park.
Deck13 are currently working on The Surge 2, a full sequel scheduled to release sometime next year on PC and consoles.
The Game Bakers have released a new update aimed at making their boss-rush game more appealing to less ‘hardcore’ players on PC.
The update affords players the ability to “become invincible, skip a fight, skip or lock a certain phase in a fight, or weaken a boss,” something that would have been particularly useful during our gruelling tussle with the ninth Guardian, The Edge.
The Game Bakers also hope the new update will appeal to speedrunners by allowing them to perfect combos and strategies.
There’s no word on whether invincible mode is coming to the console versions of the game.
Let us know your thoughts on the update below.
Two of this year’s biggest co-op action games, Earthfall and Vermintide 2, are getting some new content.
“We’ve listened closely to player feedback and we’ve included two features that were directly requested by fans into this update, along with a group of requested quality-of-life updates and other bug fixes.”
Vermintide 2’s DLC, which is currently only available for PC users, tasks players with finding the source of the Nurgle infestation that’s slowly consuming the titular city.
Unlike Earthfall’s update, Shadows over Bögenhafen isn’t free, but you do get a bit more bang for your €7.99, including two new levels, quests and challenges, as well as new cosmetic items.
“After the huge success with the release of Warhammer: Vermintide 2 we remain focused on supporting the game with new content and experiences.” says Martin Wahlund, CEO Fatshark.
“Shadows over Bögenhafen adds even more compelling content that should challenge and satisfy even the most hardened players, we're really excited to announce its launch today on PC."
Have you been enjoying either of these two titles? Looking forward to the new content? Let us know below.
Game Atelier and FDG Entertainment have announced the release date for their colourful action-adventure title, Monster Boy and the Cursed Kingdom.
At any time during the game, Jin can transform between one of six forms – human, pig, dragon, lion, frog and snake – to overcome enemies, obstacles and unlock hidden paths and equipment.
The game features more than 15 hours of gameplay, hand-drawn animations and a score written by iconic Japanese composers Yuzo Koshiro, Motoi Sakuraba, Michiru Yamane, Keiki Kobayashi and Takeshi Yanagawa.
Switch users will be pleased to hear the game will run at a smooth 60fps in both docked and handheld modes, with a respective resolution of 1080p and 720p.
Monster Boy and the Cursed Kingdom is out 6 November on Xbox One, PlayStation 4, PC and Nintendo Switch.
Saber Interactive have released a new trailer looking at the abilities of World War Z’s zombie hordes.
We also get a look at “diverse zombie mechanics” such as ones that leap at the player, or bullet-sponge types that wear protective armour.
World War Z is out sometime next year on Xbox One, PlayStation 4 and PC.
If teaming up with friends to fight waves of slavering enemies is your thing, then be sure to check out our Earthfall and Vermintide 2 reviews – or see how they fare when compared directly – and find out what other franchises we think would be a perfect match for the formula here.
CI Games have announced the latest instalment in their Sniper Ghost Warrior series.
Secondary objectives, along with the ability to tackle missions in multiple ways, are said to add replayability, and the game also gives players the chance to earn more money by completing contracts more than once.
“We were too ambitious in terms of the scope of Sniper Ghost Warrior 3, but we’ve learned from our missteps,” said CI Games Chief Executive Officer, Marek Tymiński.
“Sniper Ghost Warrior Contracts will be more focused on emergent gameplay with an open-ended mission design that the team feels strong about, but it will not be set in an open world.”
“It is going to be a more tactical, more condensed experience and the game will offer plenty of replayability, both on the single player campaign and on the multiplayer modes.”
According to CI Games, Contracts “distils the core sniping gameplay” the series is known for and combines it with maps that reward tactical thinking.
Targets can be taken down in hundreds of ways, and players will also need to contest the harsh modern-day Siberian landscape.
Sniper Ghost Warrior Contracts will release sometime in 2019 on Xbox One, PlayStation 4 and PC.
Koch Media, a subsidiary of THQ Nordic, have acquired all rights and intellectual property tied to two classic franchises.
“The original games gave fans a massive content offer and provided a pure and genuinely fun arcade shooter experience. We have many fans of the Timesplitters series among our own staff who are passionate about creating a product that will thrill todays gaming audience.”
The company also announced the acquisition of the Second Sight IP. The original game was released back in 2004 and followed the story of an American parapsychology researcher and featured a mix of stealth and gun gameplay.
Both series were originally conceived by the studio Free Radical Design, who eventually went on to become Deep Silver Dambuster – best known for Homefront: The Revolution – who are also a part of Koch Media.
While no new instalments for the two franchises have been announced just yet, more details on future projects will be revealed “in due course”.
Are you excited to see the Timesplitters and Second Sight series being revived? Let us know below.
Vertigo Games, the studio behind such virtual reality titles as Arizona Sunshine and Skyworld, are publishing INNERSPACE’s VR puzzle-adventure game, A Fisherman’s Tale.
"A Fisherman's Tale is an extremely polished and charming VR title, and clearly a work of passion for its creators over at INNERSPACE," said Richard Stitselaar, Managing Director at Vertigo Games.
"We're proud to be in a place where Vertigo Games is able to contribute to the success of other VR studios, by supporting them in the areas of marketing and distribution and leveraging the network and expertise that we built when we published our own VR titles."
Those attending this month’s Gamescom will be able to go hands on with A Fisherman’s Tale, where it’ll be playable for the first time at the Indie Arena Booth, Hall 10.1, Booth A20.
Let us know your thoughts on A Fisherman’s Tale below or in the forums.
Set in the 1950s and starring the titular Tyler, a miniature robot, the game sees you set out to uncover the mysteries behind your creator’s absence.
Tyler can be armed with boxing gloves, bolt-blades and cherry bombs to protect himself, and players can also dress him up in cosmetic items such as pixelated glasses and medieval helmets or collect new items that upgrade the small robot’s skill tree.
Tyler: Model 005 is out 21 August on Xbox One and Steam and costs $9.99 (or regional equivalent).
Let us know your thoughts on the game below or over in the forums.