Uppercut Games Arabian Night’s-inspired rogue-lite City of Brass is getting some new content today courtesy of the latest update.
The characters included in the update are The Traveller, The Fool and The Soldier, the latter of which utilises a long spear that can be hurled at enemies, and The Brigand, who comes armed with throwing knives and low health, but faster movement speed.
Fortune’s Rivals also adds gameplay tweaks based on player feedback, Japanese localisation and the option to choose the gender for the whip and blade wielding starter character.
Let us know your thoughts on the new faces joining City of Brass’ roster below or in the forums.
The fantastic first-person puzzler from Dan Smith Studios is now available on Xbox One and PC, after launching on PS4 earlier in the week. Nintendo Switch owners have a little bit longer to wait but it should be with you before the end of summer.
Take a look at our recent interview with the game's BAFTA-winning creator, Dan Smith, to learn more about his creative process and how The Spectrum Retreat came to life.
You can find out why it's already a strong contender for James' personal Game of the Year in our review.
Will you be picking up The Spectrum Retreat? Let us know below or over in the forums.
Capcom have announced the release date for the PC version of Monster Hunter: World.
Capcom also provided a list of minimum and recommended specs, which you can see below:
Updates and fixes that have already been rolled out to the console editions will be “gradually” applied to the PC version, while the game’s Event Quest schedule will also differ slightly compared to other platforms.
Have you been waiting to play this on PC? Let us know below.
SEGA have confirmed the release date for the two classic titles’ arrival on today’s gaming platforms.
The re-releases, touted as the “best Shenmue experience to date” by SEGA, contain new modernised features including multiple control schemes (both classic and modern) an updated user interface, fully scalable screen resolutions and the option to play both games with either Japanese or English dubbing.
Shenmue I & II launches 21 August on Xbox One, PS4 and Steam.
Are you looking forward to replaying an old favourite? Or will this be your first encounter with Shenmue? Let us know below.
Grip Digital and Terrible Posture Games’ MOTHERGUNSHIP arrives on Xbox One, PS4 and PC in a little over two weeks.
As well as fighting their way through traps, bosses and deadly machines on their quest to find and destroy the alien Mothergunship, the game also features Endless and Sandbox modes, allowing players to test out their custom-made weapons “through the toughest gauntlet” MOTHERGUNSHIP has to offer.
MOTHERGUNSHIP launches digitally 17 July on Xbox One, PS4 and PC. A physical version of the game will also be released on consoles next month.
Warhorse Studios have released a new difficulty mode for their medieval RPG, Kingdom Come Deliverance.
Autosaves have been done away with and, on top of that, two negative perks must be chosen from the below roster that will remain active for the entire duration of any given hardcore playthrough.
You can read the complete list of changes in hardcore mode here.
Warhorse Studios also released a new teaser trailer for the upcoming From the Ashes DLC, which you can see above. Releasing sometime next month, From the Ashes gives players the opportunity to build and rule a village from the ground up.
Let us know your thoughts on Kingdom Come’s punishing new difficulty mode below or over in the forums.
Ronimo Games, best known for their side-scrolling MOBA Awesomenauts Assemble, are bringing Swords & Soldiers II to PlayStation 4 and Steam this September.
These include the addition of online multiplayer, new maps, achievements and gameplay tweaks, plus improvements to the game’s light-hearted campaign, in which players will "face off against Blackbeard, chase a mysterious magical lamp around the world, and follow a trail of missing sheep."
Ronimo are currently running a Kickstarter campaign in the run up to the game’s launch, with players able to help the team add new gameplay and cosmetic content with their support.
Swords & Soldiers II Shawarmegeddon is scheduled to launch sometime this September on PS4 and Steam and will cost $19.99 (or regional equivalent.)
Fatshark have revealed the release date for the Xbox One version of their coop brawler, Warhammer: Vermintide 2.
The standard edition of Vermintide 2 will be available via Xbox Game Pass from day one, with subscribers able to download and play the entirety of the game from launch.
“After the huge success with the release of Warhammer: Vermintide 2 on PC, we are happy and excited to bring the game to Xbox One. We can’t wait to stick it to the Skaven and Chaos on another platform,” says Martin Wahlund, CEO at Fatshark.
Warhammer: Vermintide 2 is out 11 July on Xbox One and is available now on Steam. There's no word on when the PS4 version will be released, but we'll keep you posted.
Are you looking forward to this arriving on Xbox One? Let us know below.
Rebellion have released some brand-new gameplay footage of their upcoming co-op shooter, Strange Brigade.
Campaign levels, which can be played either solo or with up to three other friends, offer players various ways to approach the game.
At times players will be able to split up and take alternate routes, with some pathways featuring combat heavy sections while others focus on puzzles.
Rebellion are also trying to encourage repeat visits to levels in the form of multiple hidden puzzles, some of which require teamwork to solve.
“What were hoping to see is people repeatedly playing these levels and discovering whole new areas that they missed the first time round,” said Bristow.
Rewards for heading off the beaten path and completing puzzles include relics, a complete set of which allows players to unlock amulet powers, granting new special attacks.
Strange Brigade is out 28 August on Xbox One, PlayStation 4 and PC.
Let us know your thoughts on the latest gameplay footage below or in the forums.
The biggest gaming event of the year has just about wrapped up, and there's been an awful lot going on. We've had press conferences from all the major publishers and platform holders, heard about hundreds of upcoming games and watched maybe thousands of trailers (well, quite a few anyway).
Microsoft boasted it had brought 50 games along and it was, generally, a very good showing for the company. One highlight was the purchase of four studios (including previous PlayStation collaborator, Ninja Theory) and the creation of a fifth known as The Initiative. Plus there were announcements and reveals including Halo, Dying Light 2 and Cyberpunk 2077...
Sony's PlayStation E3 event may have been a little subdued compared to other years, with only four previously announced exclusive titles going under the spotlight, but that didn't stop what we saw from being any less impressive. The likes of The Last of Us: Part II, Death Stranding and the soon to be released Spider-Man continue to awe, while we also got a first look at the highly anticipated Resident Evil 2 remake...
Super Smash Bros. Ultimate dominated the Nintendo showcase, running through in detail the changes to this iteration in the long-running series, which features every single fighter from past games and one or two new ones for good measure. There were also reminders of all the ports the Switch will be enjoying this summer and a new Mario Party called - wait for it - Super Mario Party...
Hitting their stride right away, Bethesda had a lot to tell us in their show, including more from Todd Howard about Fallout 76, particularly the fact that it was an online, generally multiplayer experience compared to previous Fallout titles. There were also some new games including Wolfenstein Youngblood, new content for Prey and Skyrim available on yet more devices, including Amazon Alexa, although we're pretty sure they were joking...
Bringing the fun and weirdness as always, Ubisoft kicked off the show with a dancing panda, because why not? There was a deeper look at The Division 2, set in Washington DC, Beyond Good & Evil 2, which is looking more and more like an actual game, and Skull and Bones, which is as piratey as you might expect. We also visited Ancient Greece to meet the protagonists from the recently leaked Assassin's Creed Odyssey...
First out the gate, but with relatively little to show for it, EA's Play event did feature a frank admission from the DICE team about how Battlefront 2 turned out and was received by fans. There were the usual sports updates - of course - as well as some hype for Battlefield V. The return of Unravel's Yarny was a pleasant surprise though, and Anthem looks like it has potential, if the BioWare team can stick the landing...
The shortest presentation of the week, Square Enix showed off gameplay from Shadow of the Tomb Raider for the first time, as well as a trailer (which we'd already seen in the Xbox conference...) for the long-awaited Kingdom Hearts 3. Elsewhere there were details on what changes we can expect in Just Cause 4, as well as a crossover from Final Fantasy and Monster Hunter...
This year's PC Gaming Show was almost as prolific as Microsoft's Xbox event, with 30 games shown off in just 90 minutes. Highlights included a closer look at Telltale's The Walking Dead: The Final Season and Stormland, a AAA virtual reality title from Imsoniac Games where you play as an android gardener trying to save their friends and stop the lush, tropical world they inhabit from being overrun...