With Conan Exiles' full release date drawing ever closer, Funcom have shared some new live-action trailers starring the titular barbarian.
Conan Exiles has been available for the past 14 months on PC through Steam Early Access, and also on Xbox One via the system’s Game Preview program.
You can see how we fared when we tried our hand at being exiles here, and also read up on James’ thoughts on the Game Preview edition here.
Conan Exiles is out 8 May on PC, Xbox One and PlayStation 4.
Did you try the game already? Are you looking forward to the full release? Let us know below.
MercurySteam have launched a companion app for their episodic sci-fi shooter, Raiders of the Broken Planet.
“Our community is incredibly proactive and enthusiastic about all the news we launch about Raiders of the Broken Planet, and the latest campaign has added thousands of new players to the game. This Companion App is the perfect way for them to explore the game in detail at their own leisure”
The new campaign Álvarez is referring to, Hades Betrayal, launched earlier this month, and went live alongside a significant free update that overhauled the game’s progression system and more in response to community feedback.
You can read more on the new changes, which, according to Sam, help make the game feel “more accessible, without compromising the level of challenge that attracted players in the first place,” here.
Keep an eye out for a Hades Betrayal multiplayer let’s play from us in the coming weeks, as well as written thoughts on the new campaign from Sam very soon.
Let us know your thoughts on the new-look Raiders and its companion app below.
Fancy the chance to win a gratis PS4 key for Hades Betrayal? Click the banner below for details on how to enter.
THQ Nordic have shared some more details on the new combat system featured in Weappy’s This Is the Police 2.
It also looks like officers will be able to earn perks through progression. At around the one-minute mark in the trailer, we see officer Rankin awarded the Hunter perk, which allows him to locate traps and warn other team members about them.
The focus on combat is to defuse dangerous situations with as few casualties as possible, disarming perps and taking them down using non-lethal methods due to the risks involved in gun fights; it only takes a single bullet to end an officer’s life.
This Is the Police 2 will release sometime later this year on Xbox One, PS4, Switch and PC.
What do you think of the revamped combat system? Let us know below.
It seems Vermintide 2 isn’t the only title celebrating a new milestone this week, with Ubisoft’s Rainbow Six Siege having recently surpassed 30 million registered players across all platforms.
“On behalf of the entire team, we wanted to thank every member of our diverse, global community for their support of our game,” said Alexandre Remy, Brand Director, Rainbow Six Siege.
“Our players are the most valuable element to our game. Over the last three years we have endeavoured to create a solid community built on transparency as we grow and evolve the ever-expanding world of Rainbow Six Siege.”
“We are so tremendously honoured to achieve this milestone, and we will continue to do everything we can to earn each and every new person that decides to play.”
Since its release, Ubisoft have continued to add new content, modes and operators to Siege, with the studio hoping to bring the total number of the latter to 100 in the years to come.
Are you still enjoying Siege? Let us know below.
Ubisoft have rolled out a new update for The Division that adds Xbox One X enhancements, along with a few other gameplay tweaks.
Here’s a few other highlights from Update 1.8.1:
You can read the patch notes in full here.
Let us know your thoughts on the latest update below or in the forums.
Fatshark have reached yet another milestone with Warhammer: Vermintide 2.
Here’s a look at some of the impressive stats players have managed to achieve during the game’s short life:
“We are genuinely humbled by the reception of Warhammer: Vermintide 2 from gamers all over the world,” said Martin Wahlund, CEO at Fatshark.
“We reached half a million units within the first week, and one million within five weeks, which is far quicker than we ever expected.”
If you’ve yet to try Fatshark’s platinum co-op brawler, the game is currently discounted by 10% on Steam for the next seven days.
Alternatively, you can pick it up even cheaper (only £17.99) via CD Keys and help out your old pal Pass the Controller in the process.
Let us know your thoughts on Vermintide 2 below or in the forums.
Get release dates, trailers and details on some of the indie games heading your way in the coming months.
For extra immersion, Downward Spiral also features support for PS VR, Oculus Touch, HTC Vive and Windows Mixed Reality.
It launches sometime this spring on PC and PS4. Keep an eye out for our thoughts on DSHS in the coming months.
Releasing tomorrow on PS4 and PS Vita (complete with Cross-Buy and Cross-Save functionality), as well as Nintendo Switch, Rogue Aces is a rogue-lite aerial combat game with a “colourful 1940s” style.
Featuring 100 procedurally generated levels that increase in difficulty, players must turn the tide of war by capturing enemy bases and eliminating their armies while managing their own fuel supplies and aircraft repairs.
You can read our verdict on the game soon, as we’ll be taking it for one of our famous Quickies.
Bit Loom and Coatsink are collaborating to bring you PHOGS!, an adventure physics-puzzler set in the “vivid, colourful world” known as the Phoggyverse and starring two dogs joined at the middle.
Their (its?) “gelatinous mid-section” is what allows players to solve puzzles together via a cooperative control scheme inspired by the excellent Brothers: A Tale of Two Sons, which means, just like Brothers, the game can also be played solo.
This will release sometime in 2019 across multiple platforms, but we’ll hopefully be going hands-on with the game this weekend at EGX Rezzed.
Another we’ll be looking to play at Rezzed, Steel Rats is a 2.5D “stunt combat game” coming to Xbox One, PS4 and PC later this year.
You can see some of the game’s motorbike-based action below in the brand-new gameplay reveal. There’s definitely a Trials meets Biker Mice from Mars vibe going on, which is no bad thing.
City of Brass
A first-person rogue-lite adventure inspired by Arabian Nights, City of Brass is developed by Uppercut Games, a studio made up of former BioShock developers.
The goal is to make your way deep into the City of Brass to hunt for treasure, dodging traps and taking on enemies with your scimitar and lash and escaping before time runs out.
The game has been available via Steam Early Access since last September and has seen a positive initial response, but is now set for final release on Xbox One and PS4 next month. We’ll be bringing you our thoughts on City of Brass when it launches on 4 May.
Let us know your thoughts of any of these titles below or over in the forums.
Ubisoft are bringing Sam Fisher, the legendary super spy, to Ghost Recon Wildlands, which you can also try for free all weekend.
“We are all super excited to bring such an iconic character as Sam Fisher into Tom Clancy’s Ghost Recon Wildlands,” said Nouredine Abboud, Senior Producer at Ubisoft.
“Teaming up with Sam Fisher will require the Ghosts’ stealth, cleverness and tactics…we can’t wait to see the reactions of our players as they face this new challenge!”
Rewards for successfully completing the mission include Fisher’s iconic sonar goggles and other cosmetic items, though these can only be earned before 16 May. After that, players won’t receive any special rewards for completing the mission.
Further customisation options are available through the paid for Splinter Cell Gear Pack, or through the Year 2 content pass.
Those with the pass will also have a week’s early access to the new Ghost War class, Echelon. This Splinter Cell-inspired class features high-tech gadgets such as a Sonar Pulse that allows players to spot enemies through nearby walls.
If you’re interested in giving the new mission a try, you can download and play the game across all platforms for free this weekend, from 12 – 15 April.
Let us know your thoughts on the Wildlands/Splinter Cell crossover below or in the forums.
It’s been a little over a year since Ghost Recon Wildlands was released, but Ubisoft are continuing to support the game with a bunch of new content over the coming twelve months.
The first of these free updates drops next week, 10 April, and adds the ability to customise your AI teammates with all the gear players have unlocked for their own character, plus a free PvE mission and special challenge with “exclusive rewards”.
There’s also a new Ghost War game mode called Sabotage that features five exclusive maps, a new perk and explosive device, plus six new classes.
Although the bulk of the Special Operations and their contents will be free, players can pick up a Year 2 Pass that offers seven-day early access to the six new Year 2 Ghost War classes, an exclusive customisation pack and eight battle crates (Wildlands’ version of loot boxes).
Wildlands’ first year of post-launch support featured a total of 13 updates, which included the addition of the aforementioned Ghost War multiplayer mode, two paid campaign expansions, and a Predator-themed special event.
Let us know your thoughts on Wildlands’ second year of post-launch content below.
Warner Bros. and Monolith are doing away with microtransactions and loot boxes (known as War Chests) in Middle-earth: Shadow of War.
Developer Monolith admitted the reason for the removal of microtransactions was because the studio worried their presence undermined the value of the game’s lauded Nemesis System.
“The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world,” read the blog post.
“While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System.”
“It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don’t buy anything. Simply being aware that they are available for purchase reduces the immersion in the world and takes away from the challenge of building your personal army and your fortresses.”
Monolith also made mention of plans to tweak the controversial Shadow Wars endgame, in which players defend their fortresses from Sauron’s repeated attacks. New narrative elements are going to be added to help make the whole experience feel more “cohesive” and “streamlined”.
This will not change the Endless Siege mode however, where players are able to continue to defend their fortresses indefinitely, as they have since the update went live late last year.
What do you think of the decision to remove microtransactions from Shadow of War? Let us know below.