Fatshark’s Vermintide 2 has proven very popular with gamers since its release just a few days ago.
Following the hugely successful launch, Fatshark have shared details on what’s in store in the coming months for all those players with the game’s roadmap of post-launch content.
This month will not see any major new content, with the developer focusing instead on “tweaks, adjustments and technical improvements”. Looking ahead to April/May, players can expect to see the game’s first piece of DLC, which will add two new levels, and dedicated servers for improved stability and matchmaking.
Fatshark are also working on mod support, with the studio hoping to “get it out the door soon” once the finishing touches have been applied.
Warhammer: Vermintide 2 is out now on Steam, with Xbox One and PS4 versions expected to release later this year.
Fatshark’s sequel to Warhammer: End Times - Vermintide launches today on Steam.
“Every game release is like a newborn baby that the parents are proud to show to the world. Vermintide 2 is our baby.” says Martin Wahlund, CEO Fatshark. “We can not wait to share the Vermintide 2 experience with the gamers”.
Warhammer: Vermintide 2 is out now on Steam for $29.99/€27.99/£22.99. The game is also coming to Xbox One and PlayStation 4, though there’s no solid release date just yet.
Let us know your thoughts on Vermintide 2 below.
Ubisoft are working on a sequel to The Division, according to a leak.
Much like the first game, The Division 2 will run on the Snowdrop Engine, albeit an improved version of it. No images, trailers or launch date were amongst the leaked info, with the above logo the only media currently available, although Ubisoft are planning to reveal more at this year’s E3.
Ubisoft recently announced that The Division had surpassed the 20 million player mark and is currently celebrating the milestone, alongside its second anniversary, with a month of in-game activities.
A visual update for Xbox One X users is also currently in the works for The Division and, starting in June, players will be able to earn Crests, in-game achievements that can be used to unlock rewards in The Division 2.
What would you like to see in The Division 2? Let us know below.
Ubisoft have given us a closer look at Far Cry 5’s in-game level builder, Far Cry Arcade, which gives players plenty of tools and assets to get creative with.
“There’s really no restriction on the way that maps can be setup; you could be playing an outpost, but in a city that’s halfway under water. We’re very excited to bring all these different worlds together and let them collide in little bit-size experiences,” said Lead Game Designer, Clark Davies.
Davies also said that the development team are planning to add more assets and items to the editor after launch later this month as part of “at least six” different updates.
As well as a look at Far Cry Arcade, Ubisoft also released another trailer highlighting other post launch content and the three standalone game modes that come included as part of the game’s season pass.
Hours of Darkness sees players dropped into the Vietnam War in order to rescue POW’s and take on the Viet Cong, Lost on Mars features a more sci-fi setting as players battle alien arachnids on Mars, while the third piece of DLC, Dead Living Zombies, has a B-Movie setting starring the living dead.
There’s also special live events coming post launch that give players the chance to earn new loot in the form of exclusive outfits, weapons and vehicles.
Far Cry 5 is out 27 March on Xbox One, PS4 and PC.
Let us know your thoughts on Far Cry Arcade and the other Far Cry 5 post launch content below or in the forums.
Ever wondered what Battlezone: Combat Commander was all about? Then be sure to check out this latest video from Rebellion.
The game features multiplayer for up to 14 players, with a mix of co-op and versus modes available both through online and local LAN play, plus support for cross-play between Steam and GOG Galaxy users.
Rebellion are also working hard to incorporate the same quality of mods the Battlezone 2 community have created in the past 20 years, with full support confirmed for the remaster.
Players will have access to a number of fan-made assets, from new vehicles, HUDs, custom scripts and much more across both single and multiplayer modes.
Battlezone: Combat Commander is out 1 March on PC with an RRP of £14.99 GBP / $19.99 USD / €19.99 EUR.
What do you think of the latest video? Let us know below and be sure to keep an eye on PTC for our thoughts on Battlezone: Combat Commander in the near future.
Crazy Monkey Studios have announced a sequel to their side-scrolling-shoot-‘em-up Guns, Gore & Cannoli, launching first on Steam next month.
The sequel will feature a new weapon wheel, improved player mobility and full 360° aiming that lets you “easily shoot everything that moves”, and also sees online multiplayer introduced, something that was lacking from the original game, with up to four players supported.
Local multiplayer also returns, again with four players able to team up for co-operative action.
Guns, Gore & Cannoli 2 is out 2 March on Steam, with Xbox One, PS4 and Switch versions said to be arriving “in the coming months”.
Looking forward to more mob-based mayhem? Let us know below.
Fe, from Swedish developer Zoink Games, is the first title to be released as part of the EA Originals program, bringing “unique and memorable” gaming experiences to players from a host of indie studios.
“In Fe, sounds connect every living thing in the diverse ecosystem,” said CEO and Creative Lead at Zoink Games, Klaus Lyngeled.
“The forest holds a multitude of secrets to be uncovered by connecting with the flora and fauna. As a wordless experience, the entire story is up for the players’ own interpretation as they move through the forest at their own pace. Fe is a beautiful, connected world that players will never want to leave.”
Fe is available now on Xbox One, PlayStation 4, Nintendo Switch and PC.
Ubisoft are adding dedicated servers to their medieval brawler For Honor later this month, but only on PC, for the time being.
Ubisoft are also planning to bring dedicated servers to console players “soon after the implementation on PC” but didn’t provide a specific date.
“Changing the online infrastructure while the game was live was a challenge, but a decisive step in improving the game experience of our players,” said For Honor Game Director, Damien Kieken.
“The implementation of the dedicated servers gives us confidence in the direction the game is taking and will pave the way for a full year of continued support and new contents.”
As well as the arrival of dedicated servers, Ubisoft are celebrating the one year anniversary of For Honor with the Age of Wolves season five event, which introduces “major changes” to five of the game’s heroes and other updates that “adjust player progression, ranked play and more.”
Are you happy to see For Honor finally getting dedicated servers? Let us know below.
Focus Home Interactive have announced a sequel to The Surge will be arriving on consoles and PC in 2019.
Little is known about the sequel at the moment, but we should hear more information in the coming days as Deck13 will be talking about The Surge 2 at the Le What’s Next de Focus event, which runs from 7-8 February.
In the meantime, be sure to check out Sam’s thoughts on the first game, a title he described as “immensely rewarding”, as well as his review of the story expansion, A Walk in the Park.
Did you play the original game? What would you like to see in the sequel? Let us know below.
The Blade of Galadriel story expansion for Middle-earth: Shadow of War is out now, introducing a new playable character, the Elven assassin, Eltariel.
Here’s some key features players can look forward to in the DLC:
As well as the new story DLC, Warner Bros. also detailed some free content coming to all Shadow of War players, including some tweaks to the game’s Nemesis System.
Orc Captains will now exhibit new personality traits and skills, both friend and foe alike, such as being able to summon Ghuls or fire arrows with “pinpoint accuracy”, while Ologs can now stagger nearby enemies and damage structures with their Tremor ability.
What do you think of Shadow of War’s first major story DLC? Let us know below or in the forums.