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Marvel’s Avengers PS5 and Xbox Series X|S upgrade releasing in March, alongside Hawkeye DLC

17/2/2021

 
Marvel's-Avengers

Square Enix have revealed the release date for the next-gen upgrade of Marvel’s Avengers, as well as sharing more details on the game’s next character DLC, Hawkeye.

by Liam Andrews
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@pass_controller

From 18 March, next-gen players can look forward to improved framerates and visuals in Marvel’s Avengers, with up to 4K resolution support for PS5 and Xbox Series X and 1440p for Xbox Series S. The upgraded versions will also feature improved textures, increased draw distance, faster load times and “improved heroics and armour destruction.”
Saves and game progress will transfer between platforms, and cross-gen play will still be supported between old and new generations of consoles.

​The upgrade is free for players who own the PS4 or Xbox One versions of the game, but only when upgrading to the corresponding generation (PS4 to PS5, for example). 

The upgrade also won’t work if you own the physical copy of the game on Xbox One or PS4 and are trying to then upgrade to Xbox Series S or PS5 Digital Edition console, however, due to the latter pairs' lack of disc drives, though owners of the digital versions will still be eligible for it.

Also arriving the same day as the next-gen upgrade is Clint Barton, aka, Hawkeye, the latest playable character being added to the game’s roster of superheroes.

​Operation: Hawkeye – Future Imperfect, will be available for free across all platforms and includes new story content, Hawkeye himself, and a new villain called Maestro, who’s described as “a version of Hulk with Bruce Banner’s brains and the Hulk’s strengths and abilities, now driven mad in an apocalyptic future.”

Are you looking forward to the new content and next-gen upgrade? Let us know below.
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Chivalry 2 release date revealed, closed beta coming in March

12/2/2021

 
Chivalry-2

Torn Banner Studios have revealed the release date for their medieval first-person fighter, Chivalry 2, along with plans for a closed beta.

by Liam Andrews
Picture

@pass_controller

A sequel to Chivalry: Medieval Warfare, which first launched eight years ago, Chivalry 2 expands upon the foundations laid by its predecessor by introducing larger scale multiplayer battles. Certain modes will support up to 64 players, and the game’s combat system has been further refined and upgraded with new features, such as the ability to use environmental objects as weapons, including boulders, wagon wheels and even chickens.
A closed beta will take place from 26 – 29 March, with players able to gain access by pre-ordering Chivalry 2 on PC (news regarding console pre-orders will be shared “soon”) or via random lottery signups over on the game’s official website.

Alpha key holders will also be granted access to the upcoming beta. As will be the case with the full release later this summer, the closed beta will feature cross-play between all platforms.


Here’s a list of everything beta participants can expect to encounter:

  • The Siege of Rudhelm, an epic Team Objective mode map (plus more maps and modes)
  • Choose from 12 subclasses ranging from Skirmisher (hybrid melee/ranged Vanguard) to Poleman (Footman that keeps opponents away with long melee range)
  • Interactive traps including spikes, bear traps, chandeliers and more
  • Support features such as bandage crates and healing warhorns
  • Hundreds of new hilarious character voice lines
  • A smorgasbord of “found items” on the battlefield for you to pick up and use: guzzle down mead and then toss the cup, or throw some flaming barbequed chicken!

Chivalry 2
is out 8 June on Xbox One, PS4 and PC via the Epic Games Store. The game will also be playable on PS5 and Xbox Series X|S.


Did you play the original game? Looking forward to trying the sequel? Let us know below.

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Pirate-themed RPG King of Seas to be published by Team17

11/2/2021

 
King-of-Seas

Team17 are partnering with Italian indie developer 3DCoulds to help bring their pirate-themed action-RPG, King of Seas, to PC and consoles this spring.

by Liam Andrews
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@pass_controller

King of Seas tasks players with becoming king of the pirates in a world “filled with battles, lost islands and treasures.” The game features quests, procedurally generated locations and a dynamic world that “reacts to your every action” and adapts the difficulty to “give you a more challenging time.” From the looks of the trailer below, it seems players will be in command of a single vessel as they explore and battle.
King of Seas also features a branching skill tree, with over 20 skills to choose from, environmental hazards – such as rough seas and strong winds – that affect gameplay, and five types of ship that are all customisable through equipment and skills.

​The new partnership with Team17 will allow 3DCloud to work on “enhancing the gameplay” and also implement some quality-of-life features, such as a wider range of language support.

The King of Seas release date is this May, though no exact day has been specified just yet. It’s scheduled to release on PC, Xbox One, PS4 and Nintendo Switch with an RRP of £24.99 / €24.99 / $24.99 / $39.99AUS.

Let us know your thoughts on King of Seas below or over in the forums.
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The Elder Scrolls Online: Blackwood release date revealed, coming this summer

27/1/2021

 
The-Elder-Scrolls-Online-Blackwood

Bethesda and ZeniMax have announced the latest expansion coming to MMORPG The Elder Scrolls Online.

by Liam Andrews
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@pass_controller

Set 800 years before the events of The Elder Scrolls IV: Oblivion, the paid Blackwood expansion introduces over 30 hours of main storyline, “tons of sidequests,” and, in an ESO first, also adds AI companions that will accompany players as they explore Tamriel. The expansion will take players to locations such as the Imperial City of Leyawiin and the murky bogs of Shadowfen, while also stopping by the titular Blackwood region
The expansion arrives as part of ESO’s Gates of Oblivion year-long adventure, a sprawling event that will see new events periodically added to the game throughout the year.

​The first of these, the Flames of Ambition DLC, arrives in March and adds new dungeons that will build up to the events of the main Blackwood expansion.

More dungeons will be released sometime after the Blackwood expansion as well as an end-of-story DLC that will include “new adventures and areas.”

The Elder Scrolls Online: Blackwood is out 1 June on PC, Mac and Stadia, then arrives on Xbox One and PS4 8 June.

What do you think of ESO’s latest expansion? Let us know below.
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Arcade shooter Redout: Space Assault out now for PC and consoles

22/1/2021

 
Redout-Space-Assault

34BigThings’ Redout: Space Assault, an arcade space shooter, launches today on Xbox One, PS4, Nintendo Switch and PC.

by Liam Andrews
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@pass_controller

A prequel to Redout (2016), a high-speed racing game inspired by the likes of Wipeout and F-Zero, Redout: Space Assault sees players leaving futuristic race tracks behind for space battles above Mars. The game is said to build upon the series’ “lightning-fast action” and “high-skill gameplay,” and features a “deep” single player career mode composed of unique missions.
It looks like Space Assault also takes a hefty dose of inspiration from a past classic, with the arcade-style gameplay and barrel rolls shown off in the trailer being very reminiscent of the early Star Fox games.

​Rather than an Arwing, however, players will be battling it out in a fully customisable “Super Orbital Recon Fighter,” utilising a wide variety of weapon upgrades to “outmanoeuvre, overpower and outclass” their opponents in dogfights.

Redout: Space Assault is available now on Xbox One, PlayStation 4, Nintendo Switch and PC with an RRP of £8.99/$9.99/€9.99. 

Let us know your thoughts on the series’ new direction below or in the forums.
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Ace Combat 7 update celebrates two-year anniversary with free cosmetics

19/1/2021

 
Picture

Bandai Namco are adding some new cosmetic items to their aerial combat game, Ace Combat 7: Skies Unknown, in celebration of its two-year anniversary.

by Liam Andrews
Picture

@pass_controller

This year also marks the series’ 25th anniversary, and the occasion is celebrated in the new skins and emblems being added today, many of which seem to be inspired by previous games in the series. Also being added is a new glowing skin, which is apparently a reference to a patched bug that once saw players’ fighter planes emit a luminous glow. You can take a closer look at some of the new items arriving tomorrow in the trailer below.
And here’s a full list of all the incoming cosmetics:

​New
Ace Combat 7 skins 
  • X-02S Glowing
  • F-22A Phoenix
  • F-4E Mobius
  • F-15E Garuda
  • ASF-X Ridgebacks
  • F-16C Crow
  • Su-37 Scarface
  • Typhoon UPEO
  • F-22A Gryphus
  • Su-37 UPEO

New
Ace Combat 7 emblems
  • 25th Anniversary Nugget -Mobius 1-
  • 25th Anniversary Nugget -Yellow 13-
  • ACE COMBAT 7 2nd Anniversary
  • Shooter
  • Spooky
  • Falco
  • UNF
  • UNICS
  • Arrows (Low-Vis) & Falco

Since its release two years ago, Ace Combat 7 has shipped over 2.5 million copies. The game is currently available on Xbox One, PS4 and PC. It’s also playable on Xbox Series X|S and PS5 via backwards compatibility

Will you be returning to AC7: Skies Unknown to celebrate its anniversary with the new cosmetic items? Let us know below.
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New Star Wars game in development at Ubisoft and Lucasfilm Games

13/1/2021

 
Ubisoft-Star-Wars

Ubisoft and Lucasfilm Games are teaming up to bring players an all-new Star Wars game, it’s been revealed.

by Liam Andrews
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@pass_controller

There’s little information to pore over just yet, with Ubisoft only confirming that it’ll be a story-driven, open-world title. Development duties are being handled by Ubisoft Massive, the studio behind The Division and The Division 2. It’ll also utilise the same Snowdrop engine as those two games.
While there are no details on the geographical setting or time period just yet, it does sound like Ubisoft’s Star Wars game will feature a new set of characters with their own unique story.

​According to Creative Director Julian Gerighty, it’ll be “a unique game in the saga with a captivating story and set of characters that players can relate to and connect with.” Gerighty continued, “We want to take what is familiar and resonant about Star Wars and tell the stories of new characters who have their own motivations and stakes.” The full interview is available here.

Today’s reveal isn’t the only big piece of news coming out of the recently revived Lucasfilm Games, with yesterday bringing about confirmation that Bethesda and Machine Games (Wolfenstein 2) are making a new Indiana Jones game.

No release date or target platforms have been announced for either game yet, but feel free to speculate over in the forums or in the comments below.
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New Hitman 3 trailer showcases PS VR gameplay

8/1/2021

 
HITMAN-3-PS-VR

IO Interactive - the studio heading up development of a brand-new James Bond title - have released a new trailer showcasing Hitman 3 running on Sony’s PlayStation VR headset.

by Liam Andrews
Picture

@pass_controller

The trailer gives us a look at an all-new, ultra-immersive take on the Hitman franchise. Players are able to physically interact with objects and environments to blend in or take down targets, whether that’s cleaning a work surface in a kitchen or dropping the cover of a grand piano onto someone by snatching away the stand. It’s even possible to tap unsuspecting guards on the shoulder to serve as a distraction before dropping them with a well-placed punch.
All three Hitman games in the World of Assassination trilogy will be playable in VR, exclusively via Hitman 3 on PS4. Fans can relive the series’ most iconic moments from a whole new perspective on the current-gen console, but not on PC VR platforms.

​Hitman 3 is out 21 January on PS4, PS5, Xbox One, Xbox Series X|S, PC and Google Stadia. A Switch version will also be playable via cloud streaming.

What do you think of the Hitman 3 VR mode? Let us know in the comments below.
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PHOGS! Xbox Games Pass for PC launch delayed, console release unaffected

2/12/2020

 
PHOGS!

Coatsink and Bit Loom’s cooperative puzzler PHOGS! will no longer be available through Xbox Games Pass for PC when the game launches tomorrow.

by Liam Andrews
Picture

@pass_controller

PHOGS! will instead be added to Microsoft’s PC subscription service at an unspecified later date. The game will still be playable tomorrow for console Xbox Game Pass subscribers. The PC delay is due to a technical error with the game’s online multiplayer, which has seen the conjoined protagonists Red and Blue having difficulty “playing nicely together,” according to the game’s publisher.
Those looking forward to some cooperative puzzle solving on PC will still be able to purchase and play the game through Steam or Stadia – it’s only the Windows 10 Xbox Games Pass for PC version that’s been temporarily delayed.

PHOGS! sees two players teaming up to complete physics-based puzzles, with each person controlling one of two conjoined dogs. James praised the game’s “bonkers” gameplay when he went hands-on with a preview build in 2018, and you can read his glowing thoughts on the full game in our review.

PHOGS! releases 3 December on Xbox One, Xbox Game Pass, PS4, Switch, Stadia and PC via Steam. The Xbox Games Pass for PC version will launch at an unspecified time in the future. It’ll also be playable on Xbox Series X|S and PlayStation 5 via backwards compatibility.

Are you looking forward to PHOGS! releasing tomorrow? Let us know below.
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Milestone announce Monster Energy Supercross - The Official Videogame 4

25/11/2020

 
Monster-Energy-Supercross-The-Official-Videogame-4

Veteran racing developer Milestone (RIDE 4, MotoGP 20) have announced their latest riding sim, Monster Energy Supercross – The Official Videogame 4.

by Liam Andrews
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@pass_controller

Touted as the “most realistic Supercross video game” to date, Supercross 4 will feature a “faithful representation” of this year’s Supercross season including eleven stadiums, seventeen tracks, and over 110 official brands for cosmetic and performance upgrades to both bike and rider. A track editor based on the official 2020 tracks will also allow players to create and customise their own courses.
Career mode has received a bit of a revamp in Supercross 4. Players are now able to begin their journey as an amateur rider in Supercross Futures events, before earning their place in the 250SX and 450SX categories where they’ll be challenging the “biggest number of pro riders ever in franchise history.”

Career mode will also feature a new skill system, with players able to upgrade their stats and performances via a skill tree. Skill points can be earned from races, training, competing in special events or by completing special objectives.

As well as online multiplayer there’ll be co-op for up to four players, plus a new free-roam area based on the Islands of Maine where players can race against friends, compete in challenges or track down collectibles.

Monster Energy Supercross – The Official Videogame 4 is out 11 March for Xbox One, Xbox Series X|S, PS4, PS5, and PC via Steam and Stadia.

Let us know your thoughts on the reveal below or over in the forums.
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