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Chivalry 2 closed beta access available with pre-orders

31/3/2021

 
Chivalry-2

Pre-orders for Torn Banner Studios’ medieval first-person multiplayer title, Chivalry 2, are now open, with the studio also sharing details on next month’s closed beta.

by Liam Andrews
Picture

@pass_controller

A follow up to Chivalry: Medieval Warfare, those who pre-order the digital version of the sequel will be guaranteed access to Chivalry 2’s upcoming closed beta as well as receiving the exclusive Royal Zweihander weapon skin upon the game’s full launch. To celebrate Chivalry 2 pre-orders going live, Torn Banner have released a pair of new videos detailing each of the two factions players will be representing in skirmishes.
The closed beta runs from Friday, 23 April - Monday, 26 April and will include cross-play between all platforms. Participating players will be able to compete in “mass-scale combat” with multiplayer matches supporting up to 64 players.

​The Siege of Rundhelm map, which will see teams competing for control of a well-fortified castle in Team Objective mode, will be playable for the first time. Meanwhile, smaller modes such as Team Deathmatch and FFA will also be included in the beta.

Torn Banner Studios’ closed beta will also be a chance for the developers to show off the game’s revamped environmental combat system. Players are now able to use a variety of weapons found on the battlefield, from Ballistae, Trebuchets and Battering Rams to flaming chickens and empty mead cups.

Chivalry 2 is out 8 June on Xbox One, Xbox Series X|S, PS4, PS5 and PC via the Epic Games Store. The standard edition has an RRP of $39.99/€39.99/£34.99, while the special edition is listed at $49.99/€49.99/£44.99.

Will you be pre-ordering Chivalry 2? Looking forward to the closed beta? Let us know below.
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New Doom Eternal: The Ancient Gods Part Two trailer lands to mark today's launch

17/3/2021

 
Doom-Eternal-The-Ancient-Gods-Part-Two

Bethesda and id Software are celebrating the arrival of DOOM Eternal’s final piece of DLC – The Ancient Gods Part Two – with a new trailer.

by Liam Andrews
Picture

@pass_controller

The Ancient Gods Part Two brings an end to the Doom Slayer’s story that began with DOOM (2016) and continued with its sequel, DOOM Eternal. Players will once again be going up against the forces of Hell, though this time, they’ll be bringing their own army of Sentinel’s for a final showdown of “incredible scale.”
Part Two introduces new locations such as ancient Sentinel settlements, an overgrown Earth city that hides a “mysterious gateway” and the “cosmic wonders” of the World Spear.

​New enemy types will also be making an appearance, including the armoured Baron, the Stone Imp and a Screecher Zombie that’s said to empower nearby demons when it’s killed.

The Ancient Gods Part Two is out today, 18 March, on Xbox One, PS4, PC and Stadia. The expansion is available at no extra cost to those who own the DOOM Eternal Deluxe Edition or the Year One Pass, while it can also be bought as a standalone purchase.

Looking forward to the conclusion of the Doom Slayer’s story? Let us know below.
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TMNT: Shredder’s Revenge is a radical new beat ‘em up, dude

10/3/2021

 
Teenage-Mutant-Ninja-Turtles-Shredder's-Revenge

Publisher Dotemu (Streets of Rage 4) and developer Tribute Games have announced Teenage Mutant Ninja Turtles: Shredder’s Revenge for PC and consoles.

by Liam Andrews
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@pass_controller

The side-scrolling beat ‘em up, which can be played solo or cooperatively with up to four players, takes a hefty dose of inspiration from classic TMNT games such as Turtles in Time. It’s said to boast “beautifully realised pixel art” while resurrecting the series’ retro 80s designs. The game features a variety of iconic TMNT locations, from the streets and sewers of NYC to the more fantastical setting of Dimension X.
While combat is said to have its foundations set in “classic brawling mechanics,” Michalangelo, Donatello, Leonardo and Raphael will each have their own unique skills and maneuvers. It also sounds like players will be able to utilise vehicles in some way.

​In addition to varying types of Foot Clan, players will be going up against baddies ranging from Triceraton Warriors and Rock Troops to the iconic Bebop, Rocksteady and Shredder.

Platform details and a TMNT: Shredder’s Revenge release date have yet to be announced, with the game only confirmed to be coming to PC (via Steam) and consoles right now.

What do you think of Shredder’s Revenge? Let us know below or in the forums.
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Anti-gravity combat racing game Pacer now available on Xbox

9/3/2021

 
Pacer

R8 Games’ “anti-gravity combat racing game” Pacer arrives on the Xbox family of consoles today.

by Liam Andrews
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@pass_controller

Pacer, which originally launched last October on PS4 and PC, sees players piloting high-speed anti-gravity racing craft in gameplay that’s inspired by the F-Zero and Wipeout series. Players can utilise both racing skills and weaponry to battle it out for pole position.
The game features a single player campaign mode as well as various multiplayer modes, including the battle royale-inspired Storm match type, with support for up to 10 players in online races.

​There are five “varied” craft that players can choose from, each with their own “unique characteristics.” Crafts can be further refined and personalised via customisation options such as handling, breaking, and defence and weapon systems.

To celebrate the game’s arrival on Xbox, Pacer is currently discounted by 20% for the next two weeks, bringing its price down to £26.79.

Pacer is available now on Xbox One, Xbox Series X|S, PS4, PS5 and PC.

Will you be picking it up? Let us know below.
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Co-op shooter Aliens: Fireteam coming to PlayStation, Xbox and PC this summer

3/3/2021

 
Aliens-Fireteam

California-based Cold Iron Studios have unveiled their debut title, Aliens: Fireteam, a cooperative third-person shooter set within the Alien universe.

by Liam Andrews
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@pass_controller

Aliens: Fireteam is set 23 years after the events of the original trilogy of films, and sees players taking on the role of a Colonial Marine as they battle against “terrifying Xenomorph threats.” The game supports co-op for up to three players but can also be experienced solo with a pair of AI teammates. Four “unique” and repayable campaigns will be available, each introducing “new storylines” that “evoke and expand upon the blockbuster films.”
There are five classes to choose from - Gunner, Demolisher, Technician, Doc and Recon – and more than 30 weapons available (including the iconic Pulse Rifle and Smart Gun) which can be further modified with attachments.

​An “innovative” perk system offers further refinement of playstyle by modifying and improving player abilities, while the game’s Challenge Card system is said to “offer a new experience with each playthrough” by altering the approach to each mission.

The game also features over 20 enemy types, including Weyland-Yutani Synthetic foes and “11 different Xenomorphs along the evolutionary scale from Facehuggers to Praetorians.” Each enemy type has its own methods to try and outsmart players.

There’s no solid release date just yet, though Aliens: Fireteam is targeting a summer 2021 release window for Xbox One, Xbox Series X|S, PS4, PS5 and PC via Steam.

What do you think of the game? Let us know below.
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Moving Out ‘Movers In Paradise’ expansion out now on PC and consoles

25/2/2021

 
Moving-Out-Movers-In-Paradise

Team17, DevM Games and SMG Studio have released a new tropical-themed expansion for their couch co-op multiplayer game, ​Moving Out.

by Liam Andrews
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@pass_controller

Movers In Paradise sees players heading to the tropical setting of Packmore Island where they’ll be able to take on 14 new levels and 10 arcade levels. New gameplay mechanics have also been introduced, such as vines that reach out and tangle players, crabs that scuttle off with objects, and rising tides. The trailer below shows off some of the new obstacles awaiting movers.
The expansion features a new selection of suitably tropical-themed characters to use while tackling the game’s physics-based challenges, including Tooki the toucan, Coco the coconut, Clawdius the crab, and Gilly the fish.

​Also arriving alongside the paid expansion is a free Moving In update that’s coming to all platforms having first launched last month on Amazon Luna. The free update sees the base game’s levels reworked, with players having to unpack a removal van to place furniture and other household items in the correct locations as quickly as possible.

The Movers In Paradise expansion is available to download now on Xbox One, PS4, Nintendo Switch and PC for £5.99/€7.49/$7.49.

Will you be playing the new Moving Out content? Let us know below.
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Sony share details on their next-generation VR headset

23/2/2021

 
PS-VR

​Sony have shared some tentative details about their “next-generation VR system” that’s coming to the PS5 at some point in the next few years.

by Liam Andrews
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@pass_controller

A follow up to the original PS VR (pictured above) which launched for PS4 back in 2016, the new headset (which doesn’t have an official name just yet) sounds like it’ll improve upon its predecessor in most areas. For starters, the new headset will only need a single cable to connect it to a PS5 in order to simplify setup, and will also boast improved resolutions, field of view, tracking and input for a “high-fidelity visual experience.”
It sounds like the Move controllers utilised by the original PS VR are no more, with the new headset said to be getting its own “future-proof” VR controller that will incorporate some of the features found in the PS5’s DualSense pad while also maintaining a focus on “great ergonomics.”

​While developers are already said to be working on new games for Sony’s next VR system, the blog, which you can read in full, goes on to confirm that the headset will not be launching this year, though more details will be shared at some point in the future.

So, while it’s not the full, wireless reveal I boldly predicted earlier in the year, there’s still a chance we’ll get to see more on Sony’s latest foray into VR later in the year.

Let us know your thoughts on the next PS VR below or in the forums.
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Marvel’s Avengers PS5 and Xbox Series X|S upgrade releasing in March, alongside Hawkeye DLC

17/2/2021

 
Marvel's-Avengers

Square Enix have revealed the release date for the next-gen upgrade of Marvel’s Avengers, as well as sharing more details on the game’s next character DLC, Hawkeye.

by Liam Andrews
Picture

@pass_controller

From 18 March, next-gen players can look forward to improved framerates and visuals in Marvel’s Avengers, with up to 4K resolution support for PS5 and Xbox Series X and 1440p for Xbox Series S. The upgraded versions will also feature improved textures, increased draw distance, faster load times and “improved heroics and armour destruction.”
Saves and game progress will transfer between platforms, and cross-gen play will still be supported between old and new generations of consoles.

​The upgrade is free for players who own the PS4 or Xbox One versions of the game, but only when upgrading to the corresponding generation (PS4 to PS5, for example). 

The upgrade also won’t work if you own the physical copy of the game on Xbox One or PS4 and are trying to then upgrade to Xbox Series S or PS5 Digital Edition console, however, due to the latter pairs' lack of disc drives, though owners of the digital versions will still be eligible for it.

Also arriving the same day as the next-gen upgrade is Clint Barton, aka, Hawkeye, the latest playable character being added to the game’s roster of superheroes.

​Operation: Hawkeye – Future Imperfect, will be available for free across all platforms and includes new story content, Hawkeye himself, and a new villain called Maestro, who’s described as “a version of Hulk with Bruce Banner’s brains and the Hulk’s strengths and abilities, now driven mad in an apocalyptic future.”

Are you looking forward to the new content and next-gen upgrade? Let us know below.
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Chivalry 2 release date revealed, closed beta coming in March

12/2/2021

 
Chivalry-2

Torn Banner Studios have revealed the release date for their medieval first-person fighter, Chivalry 2, along with plans for a closed beta.

by Liam Andrews
Picture

@pass_controller

A sequel to Chivalry: Medieval Warfare, which first launched eight years ago, Chivalry 2 expands upon the foundations laid by its predecessor by introducing larger scale multiplayer battles. Certain modes will support up to 64 players, and the game’s combat system has been further refined and upgraded with new features, such as the ability to use environmental objects as weapons, including boulders, wagon wheels and even chickens.
A closed beta will take place from 26 – 29 March, with players able to gain access by pre-ordering Chivalry 2 on PC (news regarding console pre-orders will be shared “soon”) or via random lottery signups over on the game’s official website.

Alpha key holders will also be granted access to the upcoming beta. As will be the case with the full release later this summer, the closed beta will feature cross-play between all platforms.


Here’s a list of everything beta participants can expect to encounter:

  • The Siege of Rudhelm, an epic Team Objective mode map (plus more maps and modes)
  • Choose from 12 subclasses ranging from Skirmisher (hybrid melee/ranged Vanguard) to Poleman (Footman that keeps opponents away with long melee range)
  • Interactive traps including spikes, bear traps, chandeliers and more
  • Support features such as bandage crates and healing warhorns
  • Hundreds of new hilarious character voice lines
  • A smorgasbord of “found items” on the battlefield for you to pick up and use: guzzle down mead and then toss the cup, or throw some flaming barbequed chicken!

Chivalry 2
is out 8 June on Xbox One, PS4 and PC via the Epic Games Store. The game will also be playable on PS5 and Xbox Series X|S.


Did you play the original game? Looking forward to trying the sequel? Let us know below.

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Pirate-themed RPG King of Seas to be published by Team17

11/2/2021

 
King-of-Seas

Team17 are partnering with Italian indie developer 3DCoulds to help bring their pirate-themed action-RPG, King of Seas, to PC and consoles this spring.

by Liam Andrews
Picture

@pass_controller

King of Seas tasks players with becoming king of the pirates in a world “filled with battles, lost islands and treasures.” The game features quests, procedurally generated locations and a dynamic world that “reacts to your every action” and adapts the difficulty to “give you a more challenging time.” From the looks of the trailer below, it seems players will be in command of a single vessel as they explore and battle.
King of Seas also features a branching skill tree, with over 20 skills to choose from, environmental hazards – such as rough seas and strong winds – that affect gameplay, and five types of ship that are all customisable through equipment and skills.

​The new partnership with Team17 will allow 3DCloud to work on “enhancing the gameplay” and also implement some quality-of-life features, such as a wider range of language support.

The King of Seas release date is this May, though no exact day has been specified just yet. It’s scheduled to release on PC, Xbox One, PS4 and Nintendo Switch with an RRP of £24.99 / €24.99 / $24.99 / $39.99AUS.

Let us know your thoughts on King of Seas below or over in the forums.
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