Arizona Sunshine developer Vertigo Games and Wolfdog Interactive are bringing their award-winning strategy game, Skyworld, to PS VR. The game will feature a story-based campaign in which players must conquer multiple, “unique” virtual reality worlds, and online 1v1 multiplayer across various skirmish maps.
Other touted features include:
Skyworld is scheduled to release sometime in early 2019 on PS VR. Have you tried the game already? Looking forward to its release on console? Let us know below. Ubisoft have announced the release date for the opening episode of Assassin’s Creed Odyssey’s upcoming story expansion, Legacy of the First Blade. Parts two and three, Shadow Heritage and Bloodline, are scheduled to arrive sometime in early 2019, completing the story arc.
Hunted, which will be available across all platforms, is said to feature new characters, “gripping” naval combat and “powerful new enemies” for players to take on as they uncover “revelations about the Assassin’s Creed universe.” Legacy of the First Blade is the first of two major story expansions for Odyssey, in what Ubisoft is referring to as the series’ “biggest and most ambitious” post-launch plans yet. The second expansion, The Fate of Atlantis, will also be dished out episodically, with players able to experience each one as they release or wait until all episodes are available to play through the story in its entirety. Let us know your thoughts on Odyssey’s upcoming expansion below or over in the forums. Bethesda have detailed some big fixes coming to Fallout 76, their much-maligned online take on the Fallout series.
In a related fix, over encumbered players who bite the dust will no longer be forced to respawn all the way back at Vault 76 and can instead respawn at the closest discovered Map Marker.
Elsewhere in next Tuesday’s patch, players will now correctly receive “two to three” items of loot after successfully taking down a boss (depending on its level and difficulty) and Cryolator effects have also been tweaked, with players hit by enough shots now suffering from Chilled, Frosted and Frozen effects. Bethesda also drastically reduced the duration for which these effects impact players’ speed, from two hours(!) to just thirty seconds. Lastly, the 4 December patch tackles an issue where players became stuck in power armour, with the studio “actively investigating” additional cases where this problem occurs. The second upcoming patch arrives on 11 December and fixes issues where player C.A.M.P.s are automatically blueprinted if someone else is already occupying their spot in the server. Once the patch rolls out, players will be given the option to find an alternate place for their C.A.M.P. or to join another server with that spot vacant, where they’ll find their base “fully assembled and waiting” for them. Other fixes in the 11 December update include:
Finally, Bethesda took time to acknowledge the rather sizeable previous patch, which rolled out last week as a nearly 50GB download on consoles: “We know the size of our previous patch on November 19 was very large, and downloading it was a frustrating experience for many of you—especially those who primarily play Fallout 76 on consoles,” read the post. “We hear you, and we’re working to reduce our patch sizes going forward so that you can get back into game as soon as possible on patch days.” Have you come across any of these issues? Which fixes are you looking forward to the most? Let us know below or over in the forums. Rockstar will begin rolling out access to Red Dead Online later today, with a full public launch planned for later in the week. Anyone who played the game between 26 – 29 October will be added to the fold on Thursday, while Friday sees the service open to all Red Dead Redemption 2 players.
Players will be able to create and customise their own character, tailoring abilities to suit their play style while exploring the “living online world” solo or with a Posse of up to seven friends. Activities include taking on rival gangs, fishing, treasure hunting or just relaxing around a campfire. Posses can take each other on in “spontaneous skirmishes and pitched set-piece battles” while characters from the main game are also said to make an appearance. “Red Dead Online blends the classic multiplayer of the original Red Dead Redemption with the best of everything we have learned since then about creating deep multiplayer experiences,” read Rockstar’s post. “The result is something completely new and fun, and an experience that will continue to expand and evolve over time.” Are you looking forward to Red Dead Online? Let us know below.
Deep Silver and 4A Games today announced the Metro Exodus Spartan Collector's Edition, which is available to pre-order now.
The Spartan Collector's Edition comes in a huge barrel shared package, based on an in-game design, and includes:
The Aurora Limited Edition contains a copy of the game in an exclusive Steelbook case, a “World of Metro” Art Book, and the Metro Exodus Expansion Pass, all presented within a bespoke metal outer case, featuring a design inspired by in-game train The Aurora. Are you looking forward to Metro Exodus? Already got it pre-ordered? Let us know below or over in the forums. Bethesda rolled out a performance patch today for Fallout 76, and it’s a big one for console players. Other notable fixes are:
You can read the full patch notes here. Let us know your comments on Fallout 76’s sizeable patch below and be sure to check out our thoughts on Bethesda’s foray into an online Fallout when our review goes live later this evening. ENDED: Yooka-Laylee giveaway19/11/2018
Matias Hernan Cordero (@Faber_Pastel) is our giveaway winner this time around!
Lunar Great Wall Studios have released a standalone prequel to their puzzle platformer, Another Sight, which is available free to all Steam users. This new perspective will shine a light on the events leading to Kit's predicament and how the pair become acquainted at the beginning of Another Sight.
"We’ve been overwhelmed with the response to Hodge and Kit with the launch of Another Sight earlier this year," said Marco Ponte, CEO and Founder of Lunar Great Wall Studios. "We know that gamers everywhere have fallen in love with Hodge and are dying to know more about him and his background. With Another Sight – Hodge’s Journey we are offering players a chance to find out a little more about their beloved feline companion.” You can check out Hodge's Journey over on Steam and if it leaves you longing for more, Another Sight can be purchased with a 40% discount until 19 November. What did you think of the original Another Sight? Are you wanting to learn more about Kit and Hodge? Let us know below or over in the forums. EA have revealed that work is underway on a remastered collection of Command & Conquer titles and they are partnering with some of the original developers to bring the dream to life.
EA will be collaborating with Petroglyph Games, which is home to many of the original developers from Westwood Studios. Joe Bostic, the co-creator of C&C, will be joined by fellow Westwood alumni Steve Tall and Mike Legg. Frank Klepacki is also re-joining Petroglyph Games to be the Composer and Audio Director for the remastered collection.
Vessella signed off stating that development hasn't yet begun, meaning fans have the opportunity to influence the direction of the project, through their continued engagement on social channels. Does this help to make up for mobile game Command & Conquer: Rivals? Let us know below or over in the forums. |
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