CI Games have announced the latest instalment in their Sniper Ghost Warrior series.
Secondary objectives, along with the ability to tackle missions in multiple ways, are said to add replayability, and the game also gives players the chance to earn more money by completing contracts more than once.
“We were too ambitious in terms of the scope of Sniper Ghost Warrior 3, but we’ve learned from our missteps,” said CI Games Chief Executive Officer, Marek Tymiński.
“Sniper Ghost Warrior Contracts will be more focused on emergent gameplay with an open-ended mission design that the team feels strong about, but it will not be set in an open world.”
“It is going to be a more tactical, more condensed experience and the game will offer plenty of replayability, both on the single player campaign and on the multiplayer modes.”
According to CI Games, Contracts “distils the core sniping gameplay” the series is known for and combines it with maps that reward tactical thinking.
Targets can be taken down in hundreds of ways, and players will also need to contest the harsh modern-day Siberian landscape.
Sniper Ghost Warrior Contracts will release sometime in 2019 on Xbox One, PlayStation 4 and PC.
Koch Media, a subsidiary of THQ Nordic, have acquired all rights and intellectual property tied to two classic franchises.
“The original games gave fans a massive content offer and provided a pure and genuinely fun arcade shooter experience. We have many fans of the Timesplitters series among our own staff who are passionate about creating a product that will thrill todays gaming audience.”
The company also announced the acquisition of the Second Sight IP. The original game was released back in 2004 and followed the story of an American parapsychology researcher and featured a mix of stealth and gun gameplay.
Both series were originally conceived by the studio Free Radical Design, who eventually went on to become Deep Silver Dambuster – best known for Homefront: The Revolution – who are also a part of Koch Media.
While no new instalments for the two franchises have been announced just yet, more details on future projects will be revealed “in due course”.
Are you excited to see the Timesplitters and Second Sight series being revived? Let us know below.
Vertigo Games, the studio behind such virtual reality titles as Arizona Sunshine and Skyworld, are publishing INNERSPACE’s VR puzzle-adventure game, A Fisherman’s Tale.
"A Fisherman's Tale is an extremely polished and charming VR title, and clearly a work of passion for its creators over at INNERSPACE," said Richard Stitselaar, Managing Director at Vertigo Games.
"We're proud to be in a place where Vertigo Games is able to contribute to the success of other VR studios, by supporting them in the areas of marketing and distribution and leveraging the network and expertise that we built when we published our own VR titles."
Those attending this month’s Gamescom will be able to go hands on with A Fisherman’s Tale, where it’ll be playable for the first time at the Indie Arena Booth, Hall 10.1, Booth A20.
Let us know your thoughts on A Fisherman’s Tale below or in the forums.
Holospark have revealed the first three months’ worth of post-launch content coming to their cooperative shooter, Earthfall.
October’s Invasion update is by far the largest of the of the free DLC packs, adding player progression and Horde Mode.
Players will be able to able to reach level 50, earning experience points along the way that unlock cosmetic items and weapons, while Horde Mode tasks players with building fortifications and holding out against increasingly difficult waves of aliens.
Holospark said they are planning to reveal further updates for the game “in the coming days.”
Earthfall is available now on Xbox One, PS4 and PC.
Let us know your thoughts on the free post-launch content below or in the forums.
With just under a month to go until Strange Brigade hits stores, Rebellion have detailed some of the post launch content for their cooperative shooter.
Each of the “intrepid new explorers” highlighted in the trailer look like they’ll be bringing their own personality and style to proceedings inspired by their country of origin.
These include ‘rebel of the skies’ Tessie Caldwell, ‘gold-hunting daredevil’ Patrick ‘Bash’ Conaghan, the ‘vengeful demon hunter’ Anjali Khan and ‘unyielding hero’ Hachiro Shimizu.
Both the standard and Digital Deluxe editions of Strange Brigade - the latter of which comes bundled with the season pass - include the Secret Service Weapons Pack, containing the Wilkers & White P19 pistol, the Stoudenmire 960 submachine gun and the Gehrig-Delgane S1 rifle.
Strange Brigade is out 28 August on Xbox One, PS4 and PC.
Are you looking forward to a rip-roaring matinee-inspired adventure next month? Let us know below.
Square Enix Collective have announced Wonderstruck’s MMO, Boundless, will be coming to PlayStation 4 and PC later this year.
Players start out with nothing but can help build entire civilisations on new planets, with all assets acquired through either player creation or by trading with others.
Here’s some other key features:
“Throughout its Early Access run, we’ve watched players flourish within Boundless’ evolving universe,” says James Austin, Director of Wonderstruck.
“Now, with our full launch in September, we’re excited to see where they take the full game - especially given that PC and PS4 gamers will all be operating within the same space, crafting and creating with each other within the same worlds.”
Boundless is out 11 September on PS4 and PC, while it’s also currently available through Steam Early Access on the latter.
Let us know your thoughts on Wonderstruck’s player-run MMO below or over in the forums.
Uppercut Games Arabian Night’s-inspired rogue-lite City of Brass is getting some new content today courtesy of the latest update.
The characters included in the update are The Traveller, The Fool and The Soldier, the latter of which utilises a long spear that can be hurled at enemies, and The Brigand, who comes armed with throwing knives and low health, but faster movement speed.
Fortune’s Rivals also adds gameplay tweaks based on player feedback, Japanese localisation and the option to choose the gender for the whip and blade wielding starter character.
Let us know your thoughts on the new faces joining City of Brass’ roster below or in the forums.
The fantastic first-person puzzler from Dan Smith Studios is now available on Xbox One and PC, after launching on PS4 earlier in the week. Nintendo Switch owners have a little bit longer to wait but it should be with you before the end of summer.
Take a look at our recent interview with the game's BAFTA-winning creator, Dan Smith, to learn more about his creative process and how The Spectrum Retreat came to life.
You can find out why it's already a strong contender for James' personal Game of the Year in our review.
Will you be picking up The Spectrum Retreat? Let us know below or over in the forums.
SEGA have confirmed the release date for the two classic titles’ arrival on today’s gaming platforms.
The re-releases, touted as the “best Shenmue experience to date” by SEGA, contain new modernised features including multiple control schemes (both classic and modern) an updated user interface, fully scalable screen resolutions and the option to play both games with either Japanese or English dubbing.
Shenmue I & II launches 21 August on Xbox One, PS4 and Steam.
Are you looking forward to replaying an old favourite? Or will this be your first encounter with Shenmue? Let us know below.
Grip Digital and Terrible Posture Games’ MOTHERGUNSHIP arrives on Xbox One, PS4 and PC in a little over two weeks.
As well as fighting their way through traps, bosses and deadly machines on their quest to find and destroy the alien Mothergunship, the game also features Endless and Sandbox modes, allowing players to test out their custom-made weapons “through the toughest gauntlet” MOTHERGUNSHIP has to offer.
MOTHERGUNSHIP launches digitally 17 July on Xbox One, PS4 and PC. A physical version of the game will also be released on consoles next month.