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Resident Evil 3 remake officially announced, includes new asymmetrical multiplayer mode

10/12/2019

 
Resident-Evil-3-Remake

A remake of Capcom’s Resident Evil 3 was officially announced today during the latest State of Play stream, following recent leaks that all but confirmed the news last week.

by Liam Andrews
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@pass_controller

Resident Evil 3 is made with the same RE Engine that Capcom used for Resident Evil 7: Biohazard and the popular Resident Evil 2 remake which released earlier this year. The game stars series veteran Jill Valentine and is set during the “panic-stricken hours” leading up to and following the T-Virus outbreak in Racoon City. You can see the reveal trailer below, in which we get a brief glimpse of the game’s hulking bioweapon, Nemesis, that periodically ambushes players as they progress through the game.
As well as a completely overhauled main campaign, the remake also features an asymmetrical multiplayer mode called Resident Evil Resistance, which was first unveiled as a working title at the Tokyo Game Festival.

​In this mode, one player takes on the role of the Mastermind and three others play as Survivors. Masterminds can “manipulate the environment and wield a deck of cards to place vicious creatures, set traps and weaponized security cameras” to try and stop Survivors, who in turn must work together and use their characters’ special abilities to escape the experiments before time runs out.

​Resident Evil 3 is coming to Xbox One, PlayStation 4 and PC via Steam on 3 April 2020.

Looking forward to the remake? What do you think of the inclusion of Resistance as a multiplayer mode? Let us know below or in the forums.
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2K announce newly founded studio Cloud Chamber, development of the next iteration of BioShock is underway

9/12/2019

 
2K announce newly founded studio Cloud Chamber, development of the next iteration of BioShock is underway - Pass the Controller

2K today announced the formation of a new development studio, Cloud Chamber, who are already working hard on the next BioShock.

by Chris Brand
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@pass_controller

Little was shared about the upcoming title, we don't even have a name as of yet, but it's said the project will be in development for "the next several years" and the team includes many franchise veterans.
"As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential," said David Ismailer, President of 2K.

"BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge."

Kelley Gilmore, a 22-year industry veteran with over 40 games under her belt, will serve as Cloud Chamber’s Global Studio Head, at 2K’s San Francisco Bay Area headquarters in California, whilst Ken Schachter (who's previously worked for Zynga, Gameloft and Autodesk, as well as founding indie outfit Trapdoor) has been appointed Cloud Chamber’s Studio Manager for the Canadian branch of the squad in Montréal. 

"We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium," said Gilmore. 

"Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise."

Are you looking forward to a new BioShock? What are you hoping for from the new studio? Let us know below or over in the forums.
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WWI Verdun Western Front giveaway

9/12/2019

 
WWI Verdun Western Front Xbox One giveaway header

Verdun has been given an overhaul, rejuvenating the game in order to offer players both old and new the definitive WW1 shooter experience.

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by Sam Sant

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@SlamShotSam


​We’ve got a couple of Xbox One game keys up for grabs, which you’ll want to get your hands on to be taken back in time to one of the world’s most brutal conflicts. Verdun’s visuals, audio and gameplay (alongside some additional features) have been reworked to optimise the title on Xbox One, with a version of the update set to land on PS4 at a currently unspecified later date.

If you think you’ve got what it takes to enlist, you can enter for a chance to win via Gleam below. You can also purchase Verdun for £15.99 on Xbox One.

Good luck!
WWI Verdun Western Front giveaway
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Watch the first 14 minutes of upcoming Borderlands 3 DLC, moxxi's Heist of the Handsome Jackpot

6/12/2019

 
Borderlands-3-Moxxi's-Heist-of-the-Handsome-Jackpot

2K and Gearbox have released the first 14 minutes of Borderlands 3’s upcoming DLC, Moxxi’s Heist of the Handsome Jackpot.

by Liam Andrews
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@pass_controller

Set aboard a giant space casino, which was previously owned by the infamous Handsome Jack, the campaign add-on features new main and side missions, Crew Challenges and Legendary weapons and gear for Vault Hunters to track down as they attempt to take back the derelict ship for Moxxi.
​As everyone aboard the casino has been trapped there since Jack’s death, the leftover punters aren’t in the most welcoming mood, and there’s also a few new “never-before-seen enemies and larger-than-life bosses” based on the old Hyperion forces.

​Players must first have unlocked the Sanctuary III base by completing the main campaign’s prologue and should be at least level 13 before taking on the heist. Higher level players will find the difficulty automatically scales to offer a challenge and “appropriately powerful loot.”

​
Moxxi’s Heist of the Handsome Jackpot is out 19 December on Xbox One, PlayStation 4 and PC, and comes as part of the season pass and the Super Deluxe edition of the game. It's the first of four DLC drops planned for Borderlands 3.

​What do you think of the new footage? Looking forward to the (sort of) return of Handsome Jack? Let us know below.
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Massive Xbox One Verdun update overhauls visuals, audio, gameplay, more – also adds multiplayer bots

5/12/2019

 
Verdun-Update-Western-Front

M2H and BlackMill Games have released a huge update for their WW1-set multiplayer shooter, Verdun, on Xbox One, with existing owners receiving it for free

by Liam Andrews
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@pass_controller

The update overhauls almost every part of the game, improving visuals, audio and gameplay, as well as adding new weapons, maps, and, for the first time, AI bots to help bulk out matches. The game’s UI has been retouched, there’s new custom match and map vote options, and the game’s control scheme has been further optimized. Character models have been improved upon, and there’s a new gore system and revamped authentic weapon sounds, such as incoming artillery.
One of the biggest changes sees a new spawn system introduced to Verdun’s Frontlines mode, allowing players to pick their spawn point in a similar way that spin-off title, Tannenberg, allows in its larger matches. Up to 24 AI bots will take the place of real players, a feature that will hopefully help reinvigorate the player base on Xbox One.

​As for new content, the update includes two new squads – the ANZACs and Senegalese Tirailleurs – the new St. Mihiel Salient map, the Webley-Fosbery and Berthier Mle. 1907 main weapons, the machete and trench tool melee weapons, and a couple of new grenade types.

Lastly, there’s a new tutorial mode that helps new or returning players get to grips with some of the game’s key systems, like squads and levelling up, and more language options have also been added. You can read about all the changes being made to the game here.

​The update goes live today for Xbox One players, with a PlayStation 4 version also in the works for a later date.

What do you think of the update? Has it convinced you to give Verdun another try? Let us know below or in the forums.
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Star Troopers - Terran Command announced, coming to PC next year

3/12/2019

 
Starship-Troopers-Terran-Command

UK publisher Slitherine LTD are partnering up with Belgian development studio The Artistocrats (Order of Battle, Commander: The Great War) to make a new game based on the Starship Troopers film.

by Liam Andrews
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@pass_controller

Set in the same universe as the cult classic 90s movie, Starship Troopers – Terran Command is a real-time strategy game where players take command of an army of elite soldiers tasked with taking back a human colony that’s been overrun by bugs. Players will “deploy their units in strategic locations to cover vital choke-points” as well as build defences and strongholds, and “achieve superior firepower through the tactical use of elevation levels.” Presumably they’ll also smash the entire area and kill anything with more than two legs.
According to Slitherine, the game will feature complex mechanics and deep gameplay systems, along with a “wide variety of options to turn a fast-paced strategy game into a mind-bending experience that involves multiple solutions to a very basic problem: to kill a lot of bugs.” Judging from the trailer, it looks like some of those options include air strikes and giant mechs, and, of course, portable nukes.

​Development Director Iain McNeil spoke about the game using the film as inspiration to create an authentic feeling experience:

“When creating this game, we aimed to capture the essence of the original movie and its universe. This is not only achieved by creating a coherent set of units and scenarios, but also by mimicking the language, visual elements, dialogues and the little details that made the film such an iconic, cult feature.

“Modern strategy games are fast-paced and they successfully blend unit management, survival and captivating storytelling,” continued McNeil. “Nothing is more suited to this type of gameplay than the Starship Troopers universe, where there is a continuous sense of danger and uncertainty.”

There’s no solid release date yet, with the game said to be coming to PC sometime next year.

What do you think of the reveal trailer? Would you like to know more? Share your thoughts below.
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Super Mario Maker 2 update adds The Legend of Zelda’s Master Sword

2/12/2019

 
Super-Mario-Maker-2-Master-Sword

Nintendo have released a new video giving us a look at the latest update coming to Super Mario Maker 2 on 5 December, which includes one of gaming’s most famous blades.

by Liam Andrews
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@pass_controller

The Master Sword can only be used in the original Super Mario Bros. style levels, and lets Mario transform into Link, complete with sword and shield. As you can see in the video below at the 2:22 mark, rather than simply being a cosmetic change, players can use the sword and shield to take out enemies and block incoming damage. Link/Mario also has a bow that can be fired in three directions and bombs that can be used to take out troublesome walls.
As well as legendary swords, the update also introduces a couple of new enemy types that will be available across all styles. There’s Spike, who throws spikey balls at players, and Pokey (who probably should have been called Spike) a moving cactus-like creature that comes in a variety of sizes and occasionally flies.

​In terms of building materials, the update adds frozen coins, which, as the name suggests, is a coin that’s been frozen in ice. There’s also P blocks that can be switched on and off, and a dash block (Super Mario 3D World style only) that gives players a boost when jumped upon.

Finally, there’s a new mode called Ninji Speedruns that tasks players with registering the quickest time on special courses created by Nintendo. In a rather cool addition, Ninji ghosts of other players run alongside you as you compete for the fastest time and rewards.

What do you think of the update? Looking forward to wielding the Master Sword? Let us know below.
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ENDED: PowerBeatsVR giveaway

2/12/2019

 
PowerBeatsVR Steam giveaway header - Pass the Controller

Congratulations to our PowerBeatsVR winners: Game Guy, Nico Teichmann, Rachel Griesmer, Tiki Thorsen, Cassandra Darensbourg, Charlie Houlmont, Alperen Erarslan, Truls Bru, Christian Schreyer, Lynn Naing Zaw!

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by Sam Sant

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@SlamShotSam


A massive 10 Steam keys for virtual reality fitness game PowerBeatsVR are up for grabs in our giveaway this week!

​
Five Mind Creations bring players an intense, rhythm-based VR title that combines fitness with fun. Currently in early access and regularly improved with free updates, you’ll perform actions like boxing, squatting and dodging to both improve your score in-game and your fitness levels in real life.

Leaderboards motivate players to keep getting better, as do tracked general statistics and details on calories burnt. Add to that a level editor and multiple weapons to make use of - with even more features promised to come - and PowerBeatsVR is an exciting package whether you’re looking for an enjoyable new game or fitness plan.

Before you enter, be aware that you’ll need to play standing (stationary or room-scale), plus own a pair of motion controllers and any one of the supported headsets:

  • Oculus Rift
  • HTC Vive
  • Valve Index
  • Windows Mixed Reality

If you’re all set, enter via Gleam below to be in with a chance of winning one of 10 available Steam keys. You can also purchase PowerBeatsVR for £15.49 on Steam.

Good luck!
PowerBeatsVR Steam giveaway banner - Pass the Controller
PowerBeatsVR giveaway
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Ghost Recon Breakpoint's first raid is now live

28/11/2019

 
Ghost-Recon-Breakpoint-Project-Titan

The first raid for Ubisoft’s Ghost Recon: Breakpoint went live at 20:00 GMT this evening for Xbox One, PlayStation 4 and PC users, with a Google Stadia iteration coming later in the year.

by Liam Andrews
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@pass_controller

Project Titan, as the raid is called, tasks four players with taking on a new faction of enemies, the Red Wolves, and their army of lethal drones. It takes place on Golem Island off the coast of the Auroa setting from the main game, where “sulphur, ashes and an active volcano” dominate the landscape. Players will be taking on four bosses - Baal, Quantum Computer, Gargoyle and Cerberus – that feature “unique design and characteristics” which players must work together to defeat
A full roster of four players is required to tackle the raid, with a Gear Level of 150 or higher, and it’ll only be available in Normal difficulty at first, with Easy and Heroic difficulties being added early next year.

​As you might expect from a raid, the rewards include “some of the best loot and gear,” according to Ubisoft, with “objectives, enemy setups and rewards” reset on a weekly basis to help keep things fresh for returning players.

To celebrate the raid’s going live this evening, those exploring the main game might have noticed a volcano erupting, which was used to mark the beginning of Project Titan.

Are you looking forward to Breakpoint’s first raid? Let us know below.
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ENDED: LEGO City Undercover giveaway

25/11/2019

 
LEGO City Undercover Steam giveaway - Pass the Controller

Our LEGO City Undercover giveaway winner is Laura Mcgregor-Hamman!

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by Sam Sant

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@SlamShotSam


This week’s giveaway is your chance to bang up baddies in a LEGO brick nick on Steam.

​
​LEGO City Undercover tasks players with going - you guessed it - undercover as police officer Chase McCain. In the role of Chase, players seek to capture an escaped criminal by the name of Rex Fury in order to put an end to his unchecked crime spree. Most people are pretty familiar with the established LEGO adventure formula, but in many ways, Undercover is a break from convention and also a more comprehensive experience than usual.

If you fancy dishing out justice, all you need to do is enter via Gleam below. Alternatively, you can grab LEGO City Undercover on Steam for £24.99.

Good luck!
LEGO City Undercover giveaway
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