If you yearn for the days when competitive multiplayer was simpler, when soldiers wore Khaki instead of Kevlar and couldn’t wall run, double jump, or ground pound, then you may be interested in the Kickstarter project Battalion 1944. The Kickstarter funded campaign met its development target of £100,000 within three days and the figure raised has continued to rise since then, with the total amount currently standing at just over £250,000 with six days of funding to go. Today, Bulkhead Interactive announced a number of new stretch goals after listening to community feedback. These include smaller perks, such as additional maps and greater character customisation, as well as larger additions, most notably a fully-fledged single player campaign. The complete list of stretch goals is as follows:
Bulkhead make it clear on their Kickstarter page that multiplayer is the core focus of Battalion 1944, and with all the work involved in creating a decent single player campaign, they would only consider adding one to the game should the target of £1.2M be met.
The developers also state that more details will be given on the Pacific Theatre addition and the inclusion of Japanese forces if funding reaches the £600,000 target. More than 8000 people have currently backed Battalion 1944, and if you’re tempted to help see these stretch goals realised, Bulkhead are offering a little extra incentive to those who back £25 or more by giving away an exclusive digital artbook for the game. Are you intrigued by Bulkhead’s plan to bring classic WWII-era multiplayer back to the fore? Will you be helping Battalion 1944 meet its stretch goals? Let us know your thoughts over in the forums. Comments are closed.
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