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Kickstarter Stretch Goals announced for Battalion 1944

25/2/2016

 
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If you yearn for the days when competitive multiplayer was simpler, when soldiers wore Khaki instead of Kevlar and couldn’t wall run, double jump, or ground pound, then you may be interested in the Kickstarter project Battalion 1944.

By Liam Andrews
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@pass_controller


Developed by British developer Bulkhead Interactive, Battalion 1944 is a multiplayer FPS that looks to bring back a more streamlined and intense form of multiplayer set to a WWII backdrop. It does away with weapon enhancing perks in favour of iron sights and player skill.
The Kickstarter funded campaign met its development target of £100,000 within three days and the figure raised has continued to rise since then, with the total amount currently standing at just over £250,000 with six days of funding to go.
Today, Bulkhead Interactive announced a number of new stretch goals after listening to community feedback. These include smaller perks, such as additional maps and greater character customisation, as well as larger additions, most notably a fully-fledged single player campaign.
The complete list of stretch goals is as follows:
  • £275,000 – Currahee Bootcamp. A training camp inspired by the HBO series Band of Brothers where players can practise with the game’s weapons and maps offline
  • £300,000 – Competitive D-Day map. An additional multiplayer map based on the events of D-Day and will presumably involve fortified beaches.
  • £325,000 – British Forces added to the game. Includes full character sets, animations and British weapons such as the Sten sub-machine gun and Lee-Enfield bolt action rifle.
  • £350,000 – More cosmetic unlocks to allow greater customisation of character appearance.
  • £400,000 – Russian Army added. Red Army character sets including female soldiers and Russian weapons like the PPSh-41 sub-machine gun and Moisin-Nagant rifle.
  • £500,000 – Behind Enemy Lines game mode. An offline mode where players can battle against AI bots on the game’s maps and compete for high scores against their friends.
  • £600,000 – Pacific Theatre. Brings additional maps to Battalion 1944 set in the Pacific, South-East Asia and China.
  • £1,200,000 – Single Player campaign.
Bulkhead make it clear on their Kickstarter page that multiplayer is the core focus of Battalion 1944, and with all the work involved in creating a decent single player campaign, they would only consider adding one to the game should the target of £1.2M be met.

The developers also state that more details will be given on the Pacific Theatre addition and the inclusion of Japanese forces if funding reaches the £600,000 target.

More than 8000 people have currently backed Battalion 1944, and if you’re tempted to help see these stretch goals realised, Bulkhead are offering a little extra incentive to those who back £25 or more by giving away an exclusive digital artbook for the game.

Are you intrigued by Bulkhead’s plan to bring classic WWII-era multiplayer back to the fore? Will you be helping Battalion 1944 meet its stretch goals?

Let us know your thoughts over in the forums.
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