2K today announced the formation of a new development studio, Cloud Chamber, who are already working hard on the next BioShock. "As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential," said David Ismailer, President of 2K.
"BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge." Kelley Gilmore, a 22-year industry veteran with over 40 games under her belt, will serve as Cloud Chamber’s Global Studio Head, at 2K’s San Francisco Bay Area headquarters in California, whilst Ken Schachter (who's previously worked for Zynga, Gameloft and Autodesk, as well as founding indie outfit Trapdoor) has been appointed Cloud Chamber’s Studio Manager for the Canadian branch of the squad in Montréal. "We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium," said Gilmore. "Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise." Are you looking forward to a new BioShock? What are you hoping for from the new studio? Let us know below or over in the forums. Leave a Reply. |
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