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Aftercharge, an asymmetrical “invisible vs invincible” multiplayer game, has been announced

6/3/2017

 
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Chainsawesome Games have revealed a brand-new multiplayer game called Aftercharge, where invisible Workonics face class-based Enforcers in 3v3 skirmishes.

by Liam Andrews
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@pass_controller

The game is set on a distant planet called Dusk 11, where six extractor structures provide the focal point for matches. Workonics attempt to destroy them and Enforcers are tasked with protecting them; Workonics must destroy all six extractors to win, while Enforcers must deactivate all three members of the opposite team simultaneously to claim victory.
Both teams can call upon unique abilities to turn battles in their favour. Workonics’ biggest asset is their invisibility, but they can also “boost” downed teammates back to life in order to bring them back into the fight. Enforcers cannot be harmed by Workonics and can utilise their “arsenal of weapons and abilities” to both spot and stop them, but their weapons deplete quickly and can only be recharged while standing near an extractor.
“While Aftercharge is a shooter at first-glance, the core gameplay mechanic of invisible attackers against armed defenders was invented in a totally different space. It has enough in common with shooters so that fans of the genre will feel comfortable,” said Chainsawesome Games’ Laurent Mercure.
 
“With Aftercharge we wanted to play with the rules and bring new mechanics to create a quick-paced competitive experience that’s fresh, highly strategical, and yet approachable.”
 
Aftercharge will release on PC and consoles (no platform specifics for now) sometime in 2018. Let us know your thoughts on the game over in the forums or in the comments below.
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