After the recent open beta, players had concerns about the balance of Star Wars: Battlefront II, which has lead EA to make changes to level the playing field. They’ve also promised they'll continue to improve things post launch.
Whilst some weapons will be available in crates, most are locked behind progression; if you want a certain weapon for your favourite class, you'll have to play as that class.
The same goes for class-specific gear and items. As you reach milestones with a class you'll be awarded crates which contain a mix of Star Cards and crafting materials to develop that class further.
Star Wars Battlefront II launches 17 November on Xbox One, PS4 and PC.
Are you happy with the changes made? Share your thoughts below or over in the forums.