Boasting a team made up of former BioShock developers, Uppercut Games (best known for Submerged and EPOCH) have announced a new game called City of Brass.
Players will take on the city’s ensemble of otherwordly enemies with their scimitar and whip, while the latter can also be used to help navigate the environment and reach distant objects.
According to Uppercut, the “rhythmic interplay of blade and lash” has been finely tuned, along with player movement, to ensure combat and navigating the in-game world has a “fluid, balanced and natural feel.”
“Developing a game with multiple, interacting systems that players can freely combine feels like a return to our roots, drawing on our experiences working on BioShock and many of our other favorites,” said the game’s Lead Designer, Ed Orman.
“Players must learn how to use the traps to kill their foes, and even turn enemies against each other. You’ll perish in the City of Brass – often, and quite horribly – but as your skills improve and you discover new ways to cheat death, you’ll return to fight another day.”
City of Brass is out on PC later this year, with Xbox One and PS4 versions planned for release sometime in 2018.
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