Codemasters are bringing back the classic Micro Machines franchise with their newly announced title, Micro Machines World Series.
The game will feature classic modes Race and Elimination, and will also include the team based King of the Hill and Capture the Flag modes, as well as the all new Battle Arenas which allow players to use the mini vehicles unique attributes to kick lumps out of AI enemies or each other.
Up to twelve players will be able to face off against each other online, while the game also supports four player local multiplayer.
Jonathan Bunney, Codemasters’ VP of Publishing, thinks Micro Machines’ wacky multiplayer could be a decent alternative to some of the more serious multiplayer games out there:
“The original Micro Machines was a breakthrough multiplayer racing game and remains much loved in the gaming community. We saw great success earlier this year with our free-to-play mobile game but this brand new console title takes the franchise to its greatest levels of multiplayer mayhem and enables you to play with your friends on the same sofa or across the world,” he said.
“Whether you’ve been playing Micro Machines since the early days or are new to the craziness of racing and battling vehicles across household environments, this incredibly fun experience is a welcome break from all the serious multiplayer alternatives. With the support of Hasbro and being able to feature some of their biggest brands, such as HUNGRY HUNGRY HIPPOS, G.I. JOE, OUIJA and NERF, this represents the very best of social gaming.”
Micro Machines World Series is out 21 April on Xbox One, PlayStation 4 and PC.
Codemasters confirmed in the trailer’s comments section that the racing will take place from the classic top-down perspective, and that solo leagues and divisions “will be a thing”.
Sadly, those enquiring about a Switch version seem destined to be disappointed, with Codemasters remaining silent on whether the game will be heading to Nintendo’s new console.
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