Bethesda and Arkane Lyon have released a new video detailing the core gameplay mechanics of their “murder-puzzle” shooter, Deathloop.
These eight targets will be spread across the four districts that make up the island at different times of the day, and it looks like players will have to learn more about their patterns and behaviours in order to take down multiple targets at once.
Hindering your progress is another assassin called Juliana, who will hunt players down and kill them “more than once.” With each death, the day resets, but players are said to be given the chance to keep their equipment, supernatural abilities and knowledge gained along the way.
Although the time loop feature plays a prominent role, there is no timer, with players able to go at their own pace as they figure out how to “piece together the perfect loop to freedom.”
Deathloop is out 21 May on PC and PS5 as a timed console exclusive. According to the trailer, the game will not be available on other platforms “until at least” 21 May next year.
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