The studio is staffed by some top industry veterans with quite the collective C.V. “We’re passionate about the opportunity to finally bring our vision to life,” says Ray Davis, previously the General Manager for Unreal Engine 4, and CTO at Microsoft on the HoloLens project before that.
“Virtual reality represents a rare opportunity to build an entirely new generation of game experiences to completely immerse yourself in. We’re combining our expertise in crafting incredibly polished games along with our early expertise with VR to build some truly amazing (and fun!) games for these emerging platforms.” Kenneth Scott has 15 years of experience as an art director. His previous experience includes Quake 3, Doom 3, Rage and Halo. Most recently he directed a team of developers at Oculus. Brian Murphy has spent 10 years as a designer and creative director at Microsoft, helping to create things like Xbox One, Microsoft HoloLens and the Xbox Kinect. The studio aim to "create deep, competitive, and obsessively polished titles that are as fun to watch as they are to play." You can check out their official website to find out more. Interested in seeing what Drifter Entertainment has to offer? Share your thoughts on all things VR in the forums or comments below. Leave a Reply. |
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