Vertigo Games are adding a new horde map to their VR shooter, Arizona Sunshine, on the Oculus Quest. The update is free for all Arizona Sunshine users on Quest, while a beta version of the map is also being added to the Steam version of the game for PC VR users.
Arizona Sunshine is available now via PS VR, PC VR and Oculus Quest. Let us know your thoughts on the new map below or in the forums. ENDED: Portal Knights giveaway14/12/2020
Axel Castella is our Portal Knights giveaway winner!
ENDED: PHOGS! giveaway7/12/2020
Andy Pocock is our lucky PHOGS! giveaway winner!
Coatsink and Bit Loom’s cooperative puzzler PHOGS! will no longer be available through Xbox Games Pass for PC when the game launches tomorrow. Those looking forward to some cooperative puzzle solving on PC will still be able to purchase and play the game through Steam or Stadia – it’s only the Windows 10 Xbox Games Pass for PC version that’s been temporarily delayed.
PHOGS! sees two players teaming up to complete physics-based puzzles, with each person controlling one of two conjoined dogs. James praised the game’s “bonkers” gameplay when he went hands-on with a preview build in 2018, and you can read his glowing thoughts on the full game in our review. PHOGS! releases 3 December on Xbox One, Xbox Game Pass, PS4, Switch, Stadia and PC via Steam. The Xbox Games Pass for PC version will launch at an unspecified time in the future. It’ll also be playable on Xbox Series X|S and PlayStation 5 via backwards compatibility. Are you looking forward to PHOGS! releasing tomorrow? Let us know below. ENDED: 10x PowerBeatsVR giveaway30/11/2020
The lucky PowerBeatsVR giveaway winners are:
Selim Tuylu | JL Carls | Brent Strassburg | Matias Makkonen | Cameron Johnson | Kenneth Sweeps | Yevhen Korsun | Dusk Dawn | Aurelien Matz | Rigby Lion
Veteran racing developer Milestone (RIDE 4, MotoGP 20) have announced their latest riding sim, Monster Energy Supercross – The Official Videogame 4. Career mode has received a bit of a revamp in Supercross 4. Players are now able to begin their journey as an amateur rider in Supercross Futures events, before earning their place in the 250SX and 450SX categories where they’ll be challenging the “biggest number of pro riders ever in franchise history.”
Career mode will also feature a new skill system, with players able to upgrade their stats and performances via a skill tree. Skill points can be earned from races, training, competing in special events or by completing special objectives. As well as online multiplayer there’ll be co-op for up to four players, plus a new free-roam area based on the Islands of Maine where players can race against friends, compete in challenges or track down collectibles. Monster Energy Supercross – The Official Videogame 4 is out 11 March for Xbox One, Xbox Series X|S, PS4, PS5, and PC via Steam and Stadia. Let us know your thoughts on the reveal below or over in the forums. ENDED: Do Not Feed the Monkeys giveaway23/11/2020
Paul Silvester is our Do Not Feed the Monkeys giveaway winner!
EA and Motive have announced plans to bring new ships and other additional content to their starfighter sim, Star Wars Squadrons, via a series of free updates. Also arriving alongside the Fostar Haven map this month are a number of new components, namely engine and weapon upgrades for various starfighter classes that can be unlocked using in-game currency. Fighter and Bomber classes will be getting the Boost Extension Kit and Prototype Piercing Torpedoes. The former grants an instant full boost that then needs to recharge, while the latter is a new missile type that can bypass capital ship and flagship shields. Interceptor and Fighter classes are getting the Ion Rockets, said to be similar to the current Barrage Rockets but “great for hit-and-run attacks to strip enemy shields.” Meanwhile, the Support class will have access to the Anti-Material Rocket Turret, which automatically targets flagship subsystems, capital ships and other players’ deployables. The biggest content drop comes sometime in December with the arrival of two new fan-favourite starfighters - the B-wing and the TIE defender. Both can be seen below. The former will fall under the New Republic’s Bomber class while the latter is to be included in the Imperial’s Fighter options. Each will have access to their respective class components, but also feature “unique aspects,” such as the B-wings’ gyro-cockpit and the TIE defender’s shields.
While these unique aspects help set the two apart from other starfighters in their class, Motive have made sure that they aren’t “outright better” by default, stating that there’s still “good reasons” to pick other ships depending on playstyle and situation. Finally, Squadrons will also be getting custom matches and a server browser as part of the December update, with players able to modify things such as starfighter hull/shield/damage, capital ship health and enable class restrictions. The updates may come as a surprise for many Squadrons fans, as, according to Creative Director Ian Frazier, EA and Motive were “not planning” to add any new content to the game. However, with the newly announced updates, plus last month’s drop of The Mandalorian-themed cosmetics, it looks like their attitude towards post-launch content has changed. “Your enthusiastic support for Squadrons has enabled us to expand upon it further in all the ways outlined above, and I couldn’t be more thrilled,” said Frazier in a message to the game’s community. “It's because of your backing that we were able to get a bit of a head start on concepting all this cool new stuff. You really did make a difference. Take care, and see you in the stars!” Star Wars Squadrons is currently available on Xbox One, PlayStation 4 and PC. It’s also playable on Xbox Series X|S and PlayStation 5 via backwards compatibility. What do you think of the updates? Looking forward to trying the new starfighters? Let us know below. IO Interactive, best known for their work on the Hitman franchise, have announced their next game is to be a brand-new James Bond title. The opportunity for IO to develop a James Bond game seems like a good fit, given the studio’s previous experience in creating solid, stealth-focussed games. This was acknowledged by IO Interactive CEO, Hakan Abrak.
“It’s true that once in a while, the stars do align in our industry,” said Abrak in a press release. “Creating an original Bond game is a monumental undertaking and I truly believe that IO Interactive, working closely with our creative partners at EON and MGM, can deliver something extremely special for our players and communities. Our passionate team is excited to unleash their creativity into the iconic James Bond universe and craft the most ambitious game in the history of our studio.” While there’s no release date yet, it was confirmed that Project 007 will be coming to PC and consoles. What do you think of the reveal? Are IO Interactive and the James Bond license a match made in heaven? Let us know below. ENDED: Shenmue 1 & 2 HD Collection giveaway16/11/2020
Jeffrey Chim is our lucky Shenmue 1 & 2 HD Collection giveaway winner!
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