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Rare abandon Sea of Thieves ‘death tax’ following backlash

27/3/2018

 
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Plans to introduce a Death Cost that would see players charged gold every time they died in Sea of Thieves have been ditched following outcry.

by Liam Andrews
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​@pass_controller

The Death Cost idea was initially revealed by Rare earlier this month and was set to be introduced into the game in a future update. Once the feature was active, players would reportedly have had to pay a small fee upon arriving on the Ferry of the Damned, with the price varying in size depending on how they met their demise.
However, following backlash to the idea from the Sea of Thieves’ community, Rare have now decided to scrap these plans.

“One piece of additional feedback we've seen is around a proposed change listed in our release notes last week, and we've heard the sentiment there, so I can confirm that Death Cost is, well, dead. Thanks for the feedback here. We're listening,” said Executive Producer Joe Neate in a recent blog post addressing some of the problems the studio is working on following the game’s release last week.

​Amongst the more pressing issues Rare are looking to resolve is putting an end to “persistent player griefing” such as constant spawn killing, player rewards being delayed and fixing Achievements, the latter of which has been temporarily disabled to allow Rare’s services to “cope with the scale of the messages flowing through them.”

You can read more on how the studio plans to tackle these problems here.

Have you experienced any of these issues in Sea of Thieves? Glad to see the Death Cost plans abandoned? Let us know below.​
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