Rare recently opened their doors to journalists and spilled the beans about how the progression system works in Sea of Thieves and what players can expect on their journey to become a legend.
If you make enough of a name for yourself to impress a certain mysterious group they'll reveal more secrets about the world. At the end of this progression you'll be given the task of doing a secret thing in a secret place (understandably, Rare weren't eager to discuss the details, or else it wouldn't be a secret). Upon completion of this task, the title of pirate legend is awarded and a key is given which unlocks a door to a hidden area, accessible only by legendary pirates and their crew.
Eurogamer notes that this hidden area was actually in the recent beta but no-one discovered it.
Inside the secret hideout, players will find the Tavern of Legends and the ghostly Pirate Lord who'll sell legendary voyages - the most difficult quests in the game.
In one of the first major expansions, Rare plans to add another rank; legendary captain. After attaining this rank, the secret hideout will become your very own hideout, and you'll gain a new customisable ship.
Before reaching that level of infamy, those seeking fame with the trading companies will have to search for buried treasure, transport goods around the map and even catch and deliver exotic animals that each come with their own set of troubles. For example, chickens could draw unwanted attention from other ships with their traditional morning shouting, or you may find yourself poisoned by venomous snakes.
There are also forts littered about the world. If a fort is occupied by skeletons, a skull shaped cloud will signal that there's a vault loaded with valuable treasure, somewhere inside. If you can defeat the waves of skellies and their undead captain you'll earn a key to the vault but you probably won't be the only ship to have seen the beacon.
Getting away with the swag won't be easy. Not only are there no safe zones in Sea of Thieves, but the kraken can strike at any time, grabbing numerous ships with its tentacles and smashing them against the waves, potentially sending your hard earned loot to the bottom of Davy Jones' Locker.
It sounds like there'll be a lot to discover in Sea of Thieves come 20 March and Rare plan to add more over time.
Until then, you can always check out our footage from the closed beta to see how not to sail a ship.
Will you be setting sail and seeking glory next month? Let us know below or over in the forums.