The latest expansion, Jewel of the West, is coming early August, adding building pieces, weapons, armor, furniture, and more to what is now Funcom's best seller. The new gear is themed around Aquilonia, inspired by Roman clothing and architecture. In addition to the new expansion a free update is planned, bringing pets and animal taming, allowing players to use camels, panthers and even spiders to guard their base and carry resources.
The team are also working on new dungeons, Jhebbal Sag avatar and religious items, improving combat animations, creatures and world bosses, alongside the usual gameplay tweaks and bug fixes. Are you looking forward to the new content? Let us know below or over in the forums. Deep Silver FISHLABS have brought the Dead Island series to mobile devices with the release of their tower defence title. Here’s a rundown of the game’s key features:
• Enjoy action-packed gameplay mixing melee combat and trap laying • Collect iconic heroes to face the zombies • Build your base with cunning traps to fend off the hordes • Survive together with your friends and allies • Explore and free beautiful, hand-made islands • Meet the heroes and zombies in the real world – with ARKit (iOS version only) Dead Island: Survivors is out now on various iOS and Android devices. What do you make of this alternate take on the Dead Island franchise? Let us know below. SEGA have confirmed the release date for the two classic titles’ arrival on today’s gaming platforms. The re-releases, touted as the “best Shenmue experience to date” by SEGA, contain new modernised features including multiple control schemes (both classic and modern) an updated user interface, fully scalable screen resolutions and the option to play both games with either Japanese or English dubbing.
Shenmue I & II launches 21 August on Xbox One, PS4 and Steam. Are you looking forward to replaying an old favourite? Or will this be your first encounter with Shenmue? Let us know below. A ten episode season based on the popular FPS has been officially announced by SHOWTIME. The series has the working title Halo and will dramatize an "epic 26th-century conflict between humanity and an alien threat known as the Covenant." “In the history of television, there simply has never been enough great science fiction. Kyle Killen’s scripts are thrilling, expansive and provocative, Rupert Wyatt is a wonderful, world-building director, and their vision of Halo will enthrall fans of the game while also drawing the uninitiated into a world of complex characters that populate this unique universe.”
“This is a truly exciting moment for the Halo franchise,” stated Kiki Wolfkill, the head of Halo Transmedia at 343 Industries. “Together with our creative and production partners at SHOWTIME and Amblin Television, the Halo television series will represent a new and exciting way for fans to enter and engage with the Halo universe. We can’t wait to share more on what’s ahead.” But don't hold your breath, Halo fans, the series isn't expected to enter production until early 2019. Although that gives us plenty of time to argue over who would be the best actor to play Master Chief, wonder if it really matters as we probably won't see his face, and hope that it's better than the much maligned Halo: Nightfall. What are you expecting from the series? Looking forward to its release? Let us know below or over in the forums. Grip Digital and Terrible Posture Games’ MOTHERGUNSHIP arrives on Xbox One, PS4 and PC in a little over two weeks. As well as fighting their way through traps, bosses and deadly machines on their quest to find and destroy the alien Mothergunship, the game also features Endless and Sandbox modes, allowing players to test out their custom-made weapons “through the toughest gauntlet” MOTHERGUNSHIP has to offer.
MOTHERGUNSHIP launches digitally 17 July on Xbox One, PS4 and PC. A physical version of the game will also be released on consoles next month. ENDED: Mr. Shifty giveaway2/7/2018
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